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Server: Diagnostics
See Server > Configuration > diagnostics for configuration information.
Note: The middle dashed line indicates "real-time", thus no "time" graphs should exceed that line.
Time spent mixing the video streams, this include GPU image rendering and CPU audio mixing.
If this graph exceeds the "real-time" graph then the GPU is most likely a bottleneck.
Time spent sending the frame to the consumers, this time includes both consumer frame processing time and synchronization.
Time spent rendering the video-streams, note that asynchronous producers (such as the flash-producers) are not included here.
Time spent on one frame. This shows the total time spent on a frame, including processing and synchronization.
This graph should be on the "real-time" line, with minor spikes which are hidden through buffering.
Number of packets in the file read buffer.
Total size of packets in the file read buffer.
Time spent rendering frames.
Displayed when the producer seeks. Usually while looping.
Displayed when producer does not receive enough data from the file, usually due to disc performance bottlenecks.