-
Notifications
You must be signed in to change notification settings - Fork 796
Restrictions
This can accept several different values which basically follow the text of the card:
- Metalcraft
- Threshold
- Hellbent
[Game]ActivationLimit$ {Integer} for cards that have a limited amount of uses per game/turn.
ActivationPhases$ {PhaseType[,PhaseType,...]} for abilities that can only be activated during certain phases.
This can also be handled in a range, e.g.:
ActivationPhases$ BeginCombat->EndCombat for abilities that can only be played during combat.
ActivationZone$ {ZoneType} for cards that have abilities that you can activate outside of the Battlefield.
OpponentTurn $True for cards that can only be activated during the opponent's turn of the activating player.
PlayerTurn $True for cards that can only be activated during the activating player's turn.
Planeswalker$ True for Planeswalker abilities.
Add Ultimate$ True when applicable for the AI and achievements.
SorcerySpeed $True for cards that can only activate if you could cast a sorcery.
CheckSVar specifies that the results computed from an SVar must be evaluated against a certain value which you can specify in the accompanying SVarCompare$ {cmp}{SVar} parameter.
If SVarCompare is missing, the comparator defaults to GE1.
IsPresent$ {ValidCards} can be considered a shortcut to check if specific cards exist in a zone.
Condition is similar to a restriction, except it's checked on Resolution of the spell and not on Activation.
-
Adventure Mode
-
Gameplay Guide
-
Tutorials
-
-
Development
-
Customization & Themes