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Card: add Table for SwitchPT #3556
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Sounds like a really good change! I agree that some extra modifications to the AI would be nice, I might take a look at it but slightly later :/ |
i added first logic part for target SwitchPT to kill opponent creatures but i hadn't time to test it yet |
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This PR has not been updated in a while nad has been marked on stale. Stale PRs will be auto closed |
@tool4ever should we already start with this to turn this into a StaticAbility Layer like it should be? @Agetian may look at the AI part of this more? i want to teach AI how to use SwitchPT in combat if able |
Imo we can hold off implementing Layer 7d in full capacity until there's a game case that needs it, otherwise we'd just give performance away for no reason 🤷♂️ |
Closes #3555
CARDNAME's power and toughness are switched
AI cases: