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I've extended the supported options to: #[derive(Debug, Clone, Serialize, Deserialize, Type)]
pub struct Text {
pub x: f32,
pub y: f32,
pub text_color: Option<[u8; 3]>,
pub background_color: Option<Color>,
pub background_opacity: Option<f32>,
pub padding: Option<f32>,
pub font_size: Option<f32>,
pub line_height: Option<f32>,
pub content: String,
}Known bugs:
I suspect this will need to be extended with rounded corners in the future but that can be a separate PR. |
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This PR implements the text rendering part of #361. Related to #364.
This PR allows rendering text onto the video element using glyphon. In the code
ProjectUniforms::newtakes an extra parameter that when set to a string causes it to render on top (it's off by default so you will need to update the code to see it).This can be used for captioning in the future.
This PR also upgrades to the latest wgpu.