Releases: Camotoy/GeyserSkinManager
Releases · Camotoy/GeyserSkinManager
1.8
1.7
1.6
1.5-SNAPSHOT
- If Floodgate is installed, skins will by default not be managed for non-modded players unless
-DGeyserSkinManager.ForceShowSkins=true
is added to your Java startup flags. - Probably some minor performance improvements and cleanups
- Other things I've probably forgotten about
1.4-SNAPSHOT
- Velocity version now available
- Improved cape and skin application on BungeeCord
- Other stuff
1.3-SNAPSHOT
- Add Geyser-BungeeCord as a hard dependency on BungeeCord
- Each skin cache file can now save only up to five skins
- Add better custom geometry support (3D skins will now work better)
1.2-SNAPSHOT
- Supports the clientside BedrockSkinUtility mod (https://github.com/Camotoy/BedrockSkinUtility). Using the mod allows clients to see skins of Bedrock players, as long as this plugin is also installed.
- Other miscellaneous bug fixes
1.1-SNAPSHOT
- BungeeCord support added - install Geyser-BungeeCord on BungeeCord, add GeyserSkinManager to your backend servers and proxy server, done.
- Spigot support added.
1.0-SNAPSHOT
Initial commit