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Internal Packet List
This page contains packets which are used by the RakNet layer itself.
Parameters: UINT8 Packet_ID, UINT32 send_ping_time
Parameters: UINT8 Packet_ID, UINT32 send_ping_time, UINT32 send_pong_time
Parameters: UINT8 Packet_ID
Parameters: UINT8 Packet_ID, char[] password
Parameters: UINT8 Packet_ID, UINT8 key_length, char[] key
Parameters: UINT8 Packet_ID, UINT8 index
Parameters: UINT8 Packet_ID
Parameters: UINT8 Packet_ID, UINT32 binary_address, UINT16 port
Parameters: UINT8 Packet_ID
Parameters: UINT8 Packet_ID
Parameters: UINT8 Packet_ID
Parameters: UINT8 Packet_ID, UINT32 binary_address, UINT16 port, UINT16 player_index, UINT32 server_challenge
Parameters: UINT8 Packet_ID
Parameters: UINT8 Packet_ID
Parameters: UINT8 Packet_ID
Parameters: UINT8 Packet_ID
Parameters: UINT8 Packet_ID
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RPC List
- Outgoing RPCs
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Incoming RPCs
- Enter Vehicle
- Exit Vehicle
- Vehicle Damaged
- Scm Event
- Vehicle Destroyed
- Send Spawn
- Chat Message
- Interior Change Notification
- Death Notification
- Send Command
- Dialog Response
- Client Check Response
- Give/Take Damage
- Give Actor Damage
- Map Marker
- Request Class
- Request Spawn
- Menu Select
- Menu Quit
- Select TextDraw
- Picked Up PickUp
- Select Object
- Edit Attached Object
- Edit Object
- Update Scores and Pings
- Client Join
- NPC Join
- Camera Target