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Created GridRegion #716
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Created GridRegion #716
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* Revert "Bugfix 549 (#682)" This reverts commit 5048ee6. * Case rule test fix (#705) Co-authored-by: Chase Grajeda <[email protected]> * Rapid fix for STT case rules Case rules broke at some point from legacy code or merge conflict. Provided is a quick fix in CaseRule and CaseRule_Generic * Revert "Revert "Bugfix 549 (#682)"" (#706) This reverts commit e9fe310. --------- Co-authored-by: Chase-Grajeda <[email protected]> Co-authored-by: Chase Grajeda <[email protected]>
added some basic functions to GridRegion
Making this a draft for now. We'll merge this into |
Added rippleeffect folder within puzzles so we can begin implementing and rendering the demo puzzle Added RippleEffect.java Added RippleEffectCell.java Added RippleEffectImporter.java Added RippleEffectView.java
Added more dependencies for RippleEffect board Added config for RippleEffect editing support
Added RippleEffect Exporter template. At this time it should not be used for file IO activities.
…nsist of numbers. I have put no functions to change anything in the board after initialized. Each region has a different color with a max of 5 colors (5 regions) right now.
Initializing Grid Region Colors
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Description
Created a basic abstract GridRegion class
Contributes to #711
Type of change
How Has This Been Tested?
Checklist: