This repository has been archived by the owner on Aug 15, 2022. It is now read-only.
-
-
Notifications
You must be signed in to change notification settings - Fork 305
Pull requests: BeardedManStudios/ForgeNetworkingRemastered
Author
Label
Projects
Milestones
Reviews
Assignee
Sort
Pull requests list
Making Vector class more usable, fixing an issue with automaticScenes and adding an easy way to get the RPC name
#406
opened Aug 24, 2021 by
Gwom
Loading…
Thread safety and stop messages returning to pool too early
#405
opened May 25, 2021 by
zaddo67
Loading…
Implement TAP-based request-response flow on top of RPCs
#399
opened Jan 15, 2021 by
NoTuxNoBux
Loading…
Quality of life improvements for use in stand-alone servers
#393
opened Dec 3, 2020 by
NoTuxNoBux
Loading…
Fix interpolation starting from incorrect source when disowned
#391
opened Dec 2, 2020 by
NoTuxNoBux
Loading…
Fix log folder generation failing with UnauthorizedAccessError on UWP
#390
opened Dec 1, 2020 by
NoTuxNoBux
Loading…
Remove unused Unity import breaking stand alone use of networking code
#386
opened Nov 30, 2020 by
NoTuxNoBux
Loading…
Unified asynchronous task usage
Needs Testing
To test and make sure no new bugs are introduced
#332
opened Oct 4, 2019 by
ilookha
Loading…
Set UDP Client socket to disregard ICMP errors and forcibly disconnect.
bug
#315
opened Aug 28, 2019 by
phalasz
Loading…
ProTip!
Mix and match filters to narrow down what you’re looking for.