Releases: Aurora-RGB/Aurora
Releases · Aurora-RGB/Aurora
v82
This is a re-release to fix NullPointer exception when clicking "Configure RGB.NET Devices"
New Features
- Repurposed "Reconfigure Asus Devices" option in "Devices & Wrappers" tab to "Configure RGB.NET Devices". You can now remap RGB.NET implemented devices' leds there.
- Aurora now remembers maximized window state
Fixes
- Changed Asus implementation to RGB.NET library. It should work now.
Full Changelog: v77...v82
v81
New Features
- Repurposed "Reconfigure Asus Devices" option in "Devices & Wrappers" tab to "Configure RGB.NET Devices". You can now remap RGB.NET implemented devices' leds there.
- Aurora now remembers maximized window state
Fixes
- Changed Asus implementation to RGB.NET library. It should work now.
Full Changelog: v77...v81
v77
v76
v74
v73
Notes
- C# scripting is broken with .Net 6. If you were using your own custom scripts message me on discord, let's see what we can do. Voron's scripts are added by default.
- Temporarily removed SoundBlasterX controller. This was causing problems for many people.
- Minimum Windows version is now Windows 10 1803
Features
- Aurora now uses .Net 6. This should bring overall better performance and compatibility with newer machines.
- Added device calibration. Currently only OpenRGB devices are supported.
- Device connections are now asynchronous. With this, device connections won't block the UI from loading.
- Added "Disable ChromaSDK Device Control" to Razer Chroma page. Use this if you are using Razer devices with OpenRGB.
- Added transparency option to Razer Layer. This is hidden under overrides.
- Added "Additional Mouse Light" mappings for chroma integration
- Support of Bloody full size KB (B810r, B975) by @00svd00 in #79
- Window location is now remembered between launches
Optimizations
- Optimized all color creations. This is a good optimization on many cases.
- Fully optimized Razer Chroma Layer.
- Optimized empty layer additions.
Fixes
- Fix a case where Chroma media sessions not being detected while you have multiple medias on Chrome
- Fix hardware monitors can throw exception while they are accessed multiple times
- Fix csgo kills layer throwing exceptions if you got too much kills without dying
- Fix concurrent modification error of animation layer with key press trigger
Full Changelog: https://github.com/Aurora-RGB/Aurora/compare/v65..v73
v72
New Features
- Support of Bloody full size KB (B810r, B975) by @00svd00 in #79
- Added "Additional Mouse Light" mappings for chroma integration
- Optimized inactive memory usage of previously optimized layers
Fixes
- Changed OS targeting to actually Windows 10
- Fix concurrent modification error of animation layer with key press trigger
- Fix chroma 'disable device control' throwing error
- Fix elite dangerous profile throwing error
- Fix Corsair strafe mk2 logo mapped wrong
Full Changelog: v70...v72
v70
New Features
- Added transparency option to Razer Layer. This is hidden under overrides.
- Added "Disable ChromaSDK Device Control" to Razer Chroma page
Fixes
- Fixed Razer Layer colors
- Fixed Yeelight crashing if updating the color too frequently
- Updated BetterDiscord script
Full Changelog: v69...v70
v69
v68
Big Change!
- This new version now uses .Net 6. Previously it used .Net 4.8. Because of this you might have to install .net 6 runtime, windows will help you with that after update.
- Minimum Windows version is now Windows 10 1803
- Removed SoundBlasterX controller. This was causing problems for many people.
- C# scripting is broken with .Net 6. If you were using your own custom scripts message me on discord, let's see what we can do. Voron's scripts are added by default.
What's Changed
- Add G6-G9 keys and Nameplate to OpenRGBKeyNames. by @wfowler1 in #75
- Fully optimized razer layer.
- Device connections are now asynchronous. With this, device connections won't block the IO from loading.
New Contributors
Full Changelog: v65...v68