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Releases: Aurora-RGB/Aurora

v362

24 Dec 18:58

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  • Fixed enabled/disabled device selections not persisting

Full Changelog: v358...v362

["Aurora"]

v358

09 Dec 19:44

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New Features

  • You can now disable specific RGB.NET devices (from Remap Devices tab)

Fixes

  • Fixed DeviceManager process not launching if all devices were disabled
  • Improved command responsiveness of Device Manager UI

Full Changelog: v357...v358

["Aurora", "DeviceManager"]

v357

13 Nov 17:34

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New Profile

  • Black Ops 7
    • Almost similar to BO6 profile

Fixes

  • Fixed a profile deserialization error that caused default profile to load instead
  • Extended error catching scopes of layer rendering

Full Changelog: v356...v357

["Aurora"]

v356

28 Oct 18:49

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New Profile

  • Ghostrunner
    Uses iCUE integration to provide zone, kill, etc. effects

Fixes

  • Fixed some error logs not containing the exception info
  • Clear pressed key info when windows locks/unlocks

Misc. Changes

  • Updated Black Ops 6 profile background and added Warzone layers

Full Changelog: v355...v356

["Aurora", "DeviceManager"]

v355

16 Oct 22:01

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  • Correctly fixes on Culture Invariant profile loading (replicated & tested this time)

Full Changelog: v354...v355

["Aurora"]

v354

16 Oct 12:30

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  • Further fixes on Culture Invariant profile loading

Full Changelog: v353...v354

["Aurora"]

v353

15 Oct 22:33

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Fixes

  • Fixed installer not closing AuroraDeviceManager by @ShizCalev in #275
  • Ensure profile loading is culture invariant for certain data. This fixes "Lookup Table" override mode causing corrupted profile for French locale

Optimizations

  • Optimized spawn-disabled Particle Layers

New Contributors

Full Changelog: v352...v353

["Aurora"]

v352

11 Oct 23:49

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iCUE Integration

  • Added "Event Triggered (bool)" and "Event Fade (number)" override functions. New iCUE profiles will use them

New Profile: Black Ops 6

  • Relatively simple profile with more potential if anyone wants to tinker with it
  • Uses GSI mode of iCUE integration

Improved SDK Mode

  • Used The Last of Us: Part 1 & Move or Die to improve the protocol

Fixes

  • Improved enabled/disabled application states of profiles with the same .exe names, like brand integrations
  • Fixed Radial & Gradient layers throwing error with certain gradients

Full Changelog: v350...v352

["Aurora"]

v350

18 Sep 19:43

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Fixes

  • Fixed the crash when clicking iCUE profile
  • Changed HardwareMonitor RAM values from virtual RAM to RAM
  • Handled possible crash while quitting Aurora if a HardwareMonitor was used
  • Fixed iCUE integration not connecting to another game after the first one

Full Changelog: v349...v350

["Aurora"]

v349

17 Sep 20:34

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Fixes

  • Fixed Hardware Monitor memory sensors

Full Changelog: v348...v349

["Aurora"]