Simuscle is a software which realise the computation of musculo-skeletal animation in real-time. The input data, is an animation of a musculo-squeletal model of a creature, and Simuscle will compute the mesh cache to be render.
Here is more detailed information on the code on the Simuscle website.
Dependency: Simuscle required few basic libraries to be launch:
- C++ compiler
- Cmake
- OpenGL
- OpenCL
If all the library are correctly installed, you can download the repository and compile Simuscle with cmake:
cd Code
mkdir ./build
cd ./build
cmake ../
make install && cd ../
You can launch the example file with the folowing command:
./Simuscle Blender_example/Full_Arm_Simuscle/