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node-based visual programming environment - inspired by Quartz Composer
Ahmed-Salama/flow
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a few things: plotting is inefficient, also really bad re-namable boxes error catching custom box math could probably more efficient ?? hover ports for value? color things semantically a good way to edit i/o ports blocks: simple math block filter linear diffEQ UI (button, check, slider, wheel... some kind of network link? ARDUINO?! data types: beat? color? image? audio? rendering context, for graphics, who knows; webGL? handling rendering context. more than one? render order? quartz-like? MACRO PATCHES :G waat?! --this might be one of the next steps requires publishing i/o ports framerate, etc controls? data import/export bug in exporting circularly-linked nodes: sometimes links are duplicated
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node-based visual programming environment - inspired by Quartz Composer
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