- Fixed issue with dark theme under Linux
- Changed Makefile under Linux to be dynamic linked
- Ensured Cue file generation is correct cross-platform
A huge thank you to the following contributors, for their efforts to make
psx-comBINe even better
(Not in Chronological order)
- FormerlyZeroCool for porting to C++17 and std::filesystem
- tiaghun for fixing libboost linking
- mark-dawn for improving the file writing algorithm
- Kargjen for finding an issue with themes under Linux
- sahlberg for ideas on general improvements to the application
- SneakyyPeakyy for finding bugs with libboost
psx-comBINe is a lightweight and fast, cross-platform program to combine
multi-bin CD-ROM PSX Games into a single .CUE
and .BIN
pair. It supports
all CUE MODES
, Remarks,
99 TRACKS
, with 99 INDEX
s each, support for
multi-session dumps, and more.
32-bit and 64-bit exe's for Windows Systems are in the release files.
psx-comBINe supports the CUE sheet specifications;
- Supports all of the GNU approved CUE
TYPE
s REM
lines- a max of 99
TRACK
s and 99INDEX
s (as per CUE spec) - Repairs slightly malformed inputs
- Ensures proper byte-alignment for the CUE Specifications
NOTE This program is in no way intended to support or condone piracy. This program should only be used with legitimately acquired backups of disks you own LEGALLY
- 4KB Free RAM
- 32-bit or higher architecture
To Compile this project you will need:
- wxWidgets
- mingw (If using Linux to compile for Windows)
- wxWidgets for mingw (If using Linux to compile for Windows)
The easiest way to install psx-comBINe for other architectures is to use git clone:
git clone https://github.com/ADBeta/psx-comBINe
cd ./psx-comBINe
sudo make install
This will copy the psx-combine executable to your /usr/local/bin/
folder.
If you do not want to install to your system, use
make
This will output the psx-combine executable to the /psx-comBINe/bin
directory
Compiling on Windows has not been tested extensively; as such there is no standard
method, compile using your own preferred methods.
32-bit and 64-bit .exe files are in the release files, you can use these
instead of compiling the program manually.
WARNING This is not thoroughly tested, use at your own risk:
The Makefile includes a Windows target, which compiles on Linux using mingw.
git clone https://github.com/ADBeta/psx-comBINe
cd ./psx-comBINe
make win32
# or
make win64
ADBeta (c) 2023-2024
This software is under the GPL 2.0 Licence, please see LICENCE for information