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Cross-Platform PSX Game Combiner - Combines mutliple .bin files into a single .bin

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ADBeta/psx-comBINe

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psx-comBINe V5!!

logo

What's new?

  • Fixed issue with dark theme under Linux
  • Changed Makefile under Linux to be dynamic linked
  • Ensured Cue file generation is correct cross-platform

Thanks!

A huge thank you to the following contributors, for their efforts to make psx-comBINe even better
(Not in Chronological order)

  • FormerlyZeroCool for porting to C++17 and std::filesystem
  • tiaghun for fixing libboost linking
  • mark-dawn for improving the file writing algorithm
  • Kargjen for finding an issue with themes under Linux
  • sahlberg for ideas on general improvements to the application
  • SneakyyPeakyy for finding bugs with libboost

ui

Decription

psx-comBINe is a lightweight and fast, cross-platform program to combine multi-bin CD-ROM PSX Games into a single .CUE and .BIN pair. It supports all CUE MODES, Remarks, 99 TRACKS, with 99 INDEXs each, support for multi-session dumps, and more.

32-bit and 64-bit exe's for Windows Systems are in the release files.

psx-comBINe supports the CUE sheet specifications;

  • Supports all of the GNU approved CUE TYPEs
  • REM lines
  • a max of 99 TRACKs and 99 INDEXs (as per CUE spec)
  • Repairs slightly malformed inputs
  • Ensures proper byte-alignment for the CUE Specifications

NOTE This program is in no way intended to support or condone piracy. This program should only be used with legitimately acquired backups of disks you own LEGALLY

Minimum Requirments

  • 4KB Free RAM
  • 32-bit or higher architecture

Compilation

Requirments

To Compile this project you will need:

  • wxWidgets
  • mingw (If using Linux to compile for Windows)
  • wxWidgets for mingw (If using Linux to compile for Windows)

Linux

The easiest way to install psx-comBINe for other architectures is to use git clone:

git clone https://github.com/ADBeta/psx-comBINe
cd ./psx-comBINe
sudo make install

This will copy the psx-combine executable to your /usr/local/bin/ folder.
If you do not want to install to your system, use

make

This will output the psx-combine executable to the /psx-comBINe/bin directory

Windows

Compiling on Windows has not been tested extensively; as such there is no standard method, compile using your own preferred methods.
32-bit and 64-bit .exe files are in the release files, you can use these instead of compiling the program manually.

WARNING This is not thoroughly tested, use at your own risk:
The Makefile includes a Windows target, which compiles on Linux using mingw.

git clone https://github.com/ADBeta/psx-comBINe
cd ./psx-comBINe
make win32
# or
make win64

ADBeta (c) 2023-2024
This software is under the GPL 2.0 Licence, please see LICENCE for information