- Added an experimental .BRR (Super Nintendo) sample loader. Thanks to astriid for suggesting this (and coming up with some base code).
- The tracker scopes now show a waveform that is more correct when using interpolation mode "No interpolation" and "Linear (FT2)"
- Fixed: The "Gaussian (SNES)" interpolation option had a small delay of one input sample point. Not a big deal, but I corrected it anyway.