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Add support for Windows local/remote kernel debugging. Fix Vector35#215
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#include "localwindowskerneladapter.h" | ||
#include <filesystem> | ||
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using namespace BinaryNinjaDebugger; | ||
using namespace std; | ||
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LocalWindowsKernelAdapter::LocalWindowsKernelAdapter(BinaryView* data) : DbgEngAdapter(data) | ||
{ | ||
m_usePDBFileName = false; | ||
} | ||
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bool LocalWindowsKernelAdapter::ExecuteWithArgsInternal(const std::string& path, const std::string& args, | ||
const std::string& workingDir, const LaunchConfigurations& configs) { | ||
LogWarn("here"); | ||
m_aboutToBeKilled = false; | ||
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if (this->m_debugActive) { | ||
this->Reset(); | ||
} | ||
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if (!Start()) { | ||
this->Reset(); | ||
DebuggerEvent event; | ||
event.type = LaunchFailureEventType; | ||
event.data.errorData.error = fmt::format("Failed to initialize DbgEng"); | ||
event.data.errorData.shortError = fmt::format("Failed to initialize DbgEng"); | ||
PostDebuggerEvent(event); | ||
return false; | ||
} | ||
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if (const auto result = this->m_debugClient->AttachKernel(DEBUG_ATTACH_LOCAL_KERNEL, nullptr); | ||
result != S_OK) { | ||
this->Reset(); | ||
DebuggerEvent event; | ||
event.type = LaunchFailureEventType; | ||
event.data.errorData.error = fmt::format("AttachKernel failed: 0x{:x}", result); | ||
event.data.errorData.shortError = fmt::format("AttachKernel failed: 0x{:x}", result); | ||
PostDebuggerEvent(event); | ||
return false; | ||
} | ||
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// The WaitForEvent() must be called once before the engine fully attaches to the target. | ||
if (!Wait()) { | ||
DebuggerEvent event; | ||
event.type = LaunchFailureEventType; | ||
event.data.errorData.error = fmt::format("WaitForEvent failed"); | ||
event.data.errorData.shortError = fmt::format("WaitForEvent failed"); | ||
PostDebuggerEvent(event); | ||
} | ||
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return true; | ||
} | ||
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bool LocalWindowsKernelAdapter::Start() | ||
{ | ||
if (this->m_debugActive) | ||
this->Reset(); | ||
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auto handle = GetModuleHandleA("dbgeng.dll"); | ||
if (handle == nullptr) | ||
false; | ||
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// HRESULT DebugCreate( | ||
// [in] REFIID InterfaceId, | ||
// [out] PVOID *Interface | ||
// ); | ||
typedef HRESULT(__stdcall * pfunDebugCreate)(REFIID, PVOID*); | ||
auto DebugCreate = (pfunDebugCreate)GetProcAddress(handle, "DebugCreate"); | ||
if (DebugCreate == nullptr) | ||
return false; | ||
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if (const auto result = DebugCreate(__uuidof(IDebugClient7), reinterpret_cast<void**>(&this->m_debugClient)); | ||
result != S_OK) | ||
throw std::runtime_error("Failed to create IDebugClient7"); | ||
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QUERY_DEBUG_INTERFACE(IDebugControl7, &this->m_debugControl); | ||
QUERY_DEBUG_INTERFACE(IDebugDataSpaces, &this->m_debugDataSpaces); | ||
QUERY_DEBUG_INTERFACE(IDebugRegisters, &this->m_debugRegisters); | ||
QUERY_DEBUG_INTERFACE(IDebugSymbols3, &this->m_debugSymbols); | ||
QUERY_DEBUG_INTERFACE(IDebugSystemObjects, &this->m_debugSystemObjects); | ||
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m_debugEventCallbacks.SetAdapter(this); | ||
if (const auto result = this->m_debugClient->SetEventCallbacks(&this->m_debugEventCallbacks); result != S_OK) | ||
{ | ||
LogWarn("Failed to set event callbacks"); | ||
return false; | ||
} | ||
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m_outputCallbacks.SetAdapter(this); | ||
if (const auto result = this->m_debugClient->SetOutputCallbacks(&this->m_outputCallbacks); result != S_OK) | ||
{ | ||
LogWarn("Failed to set output callbacks"); | ||
return false; | ||
} | ||
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m_inputCallbacks.SetDbgControl(m_debugControl); | ||
if (const auto result = this->m_debugClient->SetInputCallbacks(&this->m_inputCallbacks); result != S_OK) | ||
{ | ||
LogWarn("Failed to set input callbacks"); | ||
return false; | ||
} | ||
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this->m_debugActive = true; | ||
return true; | ||
} | ||
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void LocalWindowsKernelAdapter::Reset() | ||
{ | ||
m_aboutToBeKilled = false; | ||
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if (!this->m_debugActive) | ||
return; | ||
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// Free up the resources if the dbgsrv is launched by the adapter. Otherwise, the dbgsrv is launched outside BN, | ||
// we should keep everything active. | ||
SAFE_RELEASE(this->m_debugControl); | ||
SAFE_RELEASE(this->m_debugDataSpaces); | ||
SAFE_RELEASE(this->m_debugRegisters); | ||
SAFE_RELEASE(this->m_debugSymbols); | ||
SAFE_RELEASE(this->m_debugSystemObjects); | ||
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if (this->m_debugClient) | ||
{ | ||
this->m_debugClient->EndSession(DEBUG_END_PASSIVE); | ||
m_server = 0; | ||
} | ||
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// There seems to be an internal ref-counting issue in the DbgEng TTD engine, that the reference for the debug | ||
// client is not properly freed after the target has exited. To properly free the debug client instance, here we | ||
// are calling Release() a few more times to ensure the ref count goes down to 0. Luckily this would not cause | ||
// a UAF or crash. | ||
// This might be related to the weird behavior of not terminating the target when we call TerminateProcesses(), | ||
// (see comment in `DbgEngTTDAdapter::Quit()`). | ||
// The same issue is not observed when we do forward debugging using the regular DbgEng. Also, I cannot reproduce | ||
// the issue using my script https://github.com/xusheng6/dbgeng_test. | ||
for (size_t i = 0; i < 100; i++) | ||
m_debugClient->Release(); | ||
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SAFE_RELEASE(this->m_debugClient); | ||
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this->m_debugActive = false; | ||
} | ||
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bool LocalWindowsKernelAdapter::Detach() | ||
{ | ||
m_aboutToBeKilled = true; | ||
m_lastOperationIsStepInto = false; | ||
if (!this->m_debugClient) | ||
return false; | ||
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if (this->m_debugClient->EndSession(DEBUG_END_PASSIVE) != S_OK) | ||
return false; | ||
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m_debugClient->ExitDispatch(reinterpret_cast<PDEBUG_CLIENT>(m_debugClient)); | ||
return true; | ||
} | ||
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bool LocalWindowsKernelAdapter::Quit() | ||
{ | ||
m_aboutToBeKilled = true; | ||
m_lastOperationIsStepInto = false; | ||
if (!this->m_debugClient) | ||
return false; | ||
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if (this->m_debugClient->EndSession(DEBUG_END_PASSIVE) != S_OK) | ||
return false; | ||
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m_debugClient->ExitDispatch(reinterpret_cast<PDEBUG_CLIENT>(m_debugClient)); | ||
return true; | ||
} | ||
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LocalWindowsKernelAdapterType::LocalWindowsKernelAdapterType() : DebugAdapterType("LOCAL_WINDOWS_KERNEL") {} | ||
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DebugAdapter* LocalWindowsKernelAdapterType::Create(BinaryNinja::BinaryView* data) | ||
{ | ||
// TODO: someone should free this. | ||
return new LocalWindowsKernelAdapter(data); | ||
} | ||
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bool LocalWindowsKernelAdapterType::IsValidForData(BinaryNinja::BinaryView* data) | ||
{ | ||
return data->GetTypeName() == "PE" || data->GetTypeName() == "Raw"; | ||
} | ||
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bool LocalWindowsKernelAdapterType::CanConnect(BinaryNinja::BinaryView* data) | ||
{ | ||
return true; | ||
} | ||
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bool LocalWindowsKernelAdapterType::CanExecute(BinaryNinja::BinaryView* data) | ||
{ | ||
#ifdef WIN32 | ||
return true; | ||
#endif | ||
return false; | ||
} | ||
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void BinaryNinjaDebugger::InitLocalWindowsKernelAdapterType() | ||
{ | ||
static LocalWindowsKernelAdapterType localType; | ||
DebugAdapterType::Register(&localType); | ||
} |
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Original file line number | Diff line number | Diff line change |
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/* | ||
Copyright 2020-2024 Vector 35 Inc. | ||
Licensed under the Apache License, Version 2.0 (the "License"); | ||
you may not use this file except in compliance with the License. | ||
You may obtain a copy of the License at | ||
http://www.apache.org/licenses/LICENSE-2.0 | ||
Unless required by applicable law or agreed to in writing, software | ||
distributed under the License is distributed on an "AS IS" BASIS, | ||
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | ||
See the License for the specific language governing permissions and | ||
limitations under the License. | ||
*/ | ||
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#pragma once | ||
#include "dbgengadapter.h" | ||
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namespace BinaryNinjaDebugger { | ||
class LocalWindowsKernelAdapter: public DbgEngAdapter | ||
{ | ||
public: | ||
LocalWindowsKernelAdapter(BinaryView* data); | ||
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[[nodiscard]] bool ExecuteWithArgsInternal(const std::string& path, const std::string& args, | ||
const std::string& workingDir, const LaunchConfigurations& configs = {}) override; | ||
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bool Start() override; | ||
void Reset() override; | ||
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bool Detach() override; | ||
bool Quit() override; | ||
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bool Attach(std::uint32_t pid) override { return false; } | ||
bool Connect(const std::string& server, std::uint32_t port) override { return false; } | ||
std::vector<DebugProcess> GetProcessList() override {return {}; } | ||
bool ConnectToDebugServer(const std::string& server, std::uint32_t port) override { return false; } | ||
bool DisconnectDebugServer() override { return false; } | ||
}; | ||
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class LocalWindowsKernelAdapterType : public DebugAdapterType | ||
{ | ||
public: | ||
LocalWindowsKernelAdapterType(); | ||
virtual DebugAdapter* Create(BinaryNinja::BinaryView* data); | ||
virtual bool IsValidForData(BinaryNinja::BinaryView* data); | ||
virtual bool CanExecute(BinaryNinja::BinaryView* data); | ||
virtual bool CanConnect(BinaryNinja::BinaryView* data); | ||
}; | ||
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void InitLocalWindowsKernelAdapterType(); | ||
}; |
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