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Config Variables
- Startup Configuration Window's "Advanced" tab
- Or, type
/VARIABLE_NAME VALUE
in the chat window
When this is set to non-zero value, rendering is done in another thread through SMP Renderer. This might improve performance especially on multi-core system, but you might experience increased input latency.
SMP Renderer is somewhat instable, so use it at your own risk.
Controls the maximum number of background operation can be done on the same time. Here's a example of "background operations":
- Ambient Occlusion Rendering
- Ragdoll Physics
- Ocean Water Simulation
Uses GL_EXT_framebuffer_blit
for faster post-processing.
Not implemented
Enables more accurate ragdoll physics sacrificing some CPU time.
Not implemented
Uses 30-bit color framebuffer for better quality. Not supported by some older video cards.
Skips OpenGL error detection. Try turning off to improve performance.
This wiki is in the middle of an update process to match the latest changes of OpenSpades 0.1.2
It may contain outdated, incorrect or incomplete information.
Please contact the repository owner (@yvt) via email or ask a question in the issue tracker if there is any obscure information you are looking for that can't be found in neither the source code nor in this wiki.