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First Person body occludes headlamp more than it should #26

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tiltedcan opened this issue Apr 3, 2024 · 1 comment
Open

First Person body occludes headlamp more than it should #26

tiltedcan opened this issue Apr 3, 2024 · 1 comment
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bug Something isn't working enhancement New feature or request

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@tiltedcan
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tiltedcan commented Apr 3, 2024

Describe the bug
the entire first person body will occlude the headlamp, becomes more prominent when looking up

To Reproduce
Steps to reproduce the behavior:

  1. boot into the game and get to a point where you can turn on headlamp
  2. turn on your headlamp
  3. See error - body will occlude headlamp even parts of the body that should theoretically be behind the headlamp

Expected behavior
the headlamp would behave as if it is in front of these parts of the body

Screenshots
image1
.

BugTrap error report
N/A

Desktop (please complete the following information):

  • OS: Windows 11 (Atlas OS)
  • OpenXRay Gunslinger v0.0.1 with hotfix v0.0.9

Additional context
this issue can probably be solved by just moving the emitter anchor point further forward, but that's just conjecture

@tiltedcan
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this issue is still present and can probably be wrapped up with other fps body issues, don't know if there's a way to recategorize issues to further assist in cleanup. Don't hesitate to let me know how you would like me to proceed with issue cataloguing with the new repo and such

@tiltedcan tiltedcan added bug Something isn't working enhancement New feature or request labels May 25, 2024
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