#include <wiringPi.h>
#include <stdio.h>
#define VibratePin 0
#define Gpin 1
#define Rpin 2
int tmp = 0;
void LED(int color)
{
pinMode(Gpin, OUTPUT);
pinMode(Rpin, OUTPUT);
if (color == 0)
{
digitalWrite(Rpin, HIGH);
digitalWrite(Gpin, LOW);
}
else if (color == 1)
{
digitalWrite(Rpin, LOW);
digitalWrite(Gpin, HIGH);
}
else
printf("LED Error");
}
void Print(int x){
if (x != tmp){
if (x == 0)
printf("...ON\n");
if (x == 1)
printf("OFF..\n");
tmp = x;
}
}
int main(void)
{
int status = 0;
int tmp = 0;
int value = 1;
if(wiringPiSetup() == -1){ //when initialize wiring failed,print messageto screen
printf("setup wiringPi failed !");
return 1;
}
pinMode(VibratePin, INPUT);
while(1){
value = digitalRead(VibratePin);
if (tmp != value){
status ++;
if (status > 1){
status = 0;
}
LED(status);
Print(status);
delay(1000);
}
}
return 0;
}
编译命令:gcc vibration_switch.c -o vibration_switch -lwiringPi
#!/usr/bin/env python
import RPi.GPIO as GPIO
import time
VibratePin = 11
Gpin = 12
Rpin = 13
tmp = 0
def setup():
GPIO.setmode(GPIO.BOARD) # Numbers GPIOs by physical location
GPIO.setup(Gpin, GPIO.OUT) # Set Green Led Pin mode to output
GPIO.setup(Rpin, GPIO.OUT) # Set Red Led Pin mode to output
GPIO.setup(VibratePin, GPIO.IN, pull_up_down=GPIO.PUD_UP) # Set BtnPin's mode is input, and pull up to high level(3.3V)
def Led(x):
if x == 0:
GPIO.output(Rpin, 1)
GPIO.output(Gpin, 0)
if x == 1:
GPIO.output(Rpin, 0)
GPIO.output(Gpin, 1)
def Print(x):
global tmp
if x != tmp:
if x == 0:
print ' **********'
print ' * ON *'
print ' **********'
if x == 1:
print ' **********'
print ' * OFF *'
print ' **********'
tmp = x
def loop():
state = 0
while True:
if GPIO.input(VibratePin):
state = state + 1
if state > 1:
state = 0
Led(state)
Print(state)
time.sleep(1)
def destroy():
GPIO.output(Gpin, GPIO.HIGH) # Green led off
GPIO.output(Rpin, GPIO.HIGH) # Red led off
GPIO.cleanup() # Release resource
if __name__ == '__main__': # Program start from here
setup()
try:
loop()
except KeyboardInterrupt: # When 'Ctrl+C' is pressed, the child program destroy() will be executed.
destroy()