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Projet_biblio.pro
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#-------------------------------------------------
#
# Project created by QtCreator 2019-02-26T09:33:36
#
#-------------------------------------------------
QT += core gui opengl
greaterThan(QT_MAJOR_VERSION, 4): QT += widgets
TARGET = Projet_biblio
TEMPLATE = app
# The following define makes your compiler emit warnings if you use
# any feature of Qt which has been marked as deprecated (the exact warnings
# depend on your compiler). Please consult the documentation of the
# deprecated API in order to know how to port your code away from it.
DEFINES += QT_DEPRECATED_WARNINGS
# You can also make your code fail to compile if you use deprecated APIs.
# In order to do so, uncomment the following line.
# You can also select to disable deprecated APIs only up to a certain version of Qt.
#DEFINES += QT_DISABLE_DEPRECATED_BEFORE=0x060000 # disables all the APIs deprecated before Qt 6.0.0
CONFIG += c++11
SOURCES += \
main.cpp \
mainwindow.cpp \
game.cpp \
scene.cpp \
cube.cpp \
detectionthread.cpp
INCLUDEPATH +=$$(OPENCV_DIR)\..\..\include
# ajout des libs au linker
win32 {
win32-msvc* {
LIBS += opengl32.lib glu32.lib
DEFINES += _WIN32
} else {
LIBS += -lopengl32 -lglu32
}
}
LIBS += -L$$(OPENCV_DIR)/lib \
-lopencv_core2413 \
-lopencv_highgui2413 \
-lopencv_imgproc2413 \
-lopencv_features2d2413 \
-lopencv_calib3d2413 \
-lopencv_objdetect2413
HEADERS += \
mainwindow.h \
game.h \
scene.h \
cube.h \
detectionthread.h
FORMS += \
mainwindow.ui
# Default rules for deployment.
qnx: target.path = /tmp/$${TARGET}/bin
else: unix:!android: target.path = /opt/$${TARGET}/bin
!isEmpty(target.path): INSTALLS += target