forked from envoyproxy/envoy
-
Notifications
You must be signed in to change notification settings - Fork 0
/
worker_impl_test.cc
164 lines (142 loc) · 6.04 KB
/
worker_impl_test.cc
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
#include "envoy/network/exception.h"
#include "source/common/api/api_impl.h"
#include "source/common/event/dispatcher_impl.h"
#include "source/server/worker_impl.h"
#include "test/mocks/network/mocks.h"
#include "test/mocks/runtime/mocks.h"
#include "test/mocks/server/guard_dog.h"
#include "test/mocks/server/instance.h"
#include "test/mocks/server/overload_manager.h"
#include "test/mocks/thread_local/mocks.h"
#include "test/test_common/utility.h"
#include "absl/synchronization/notification.h"
#include "gtest/gtest.h"
using testing::_;
using testing::InSequence;
using testing::Invoke;
using testing::InvokeWithoutArgs;
using testing::NiceMock;
using testing::Return;
namespace Envoy {
namespace Server {
namespace {
std::function<void()> emptyCallback = []() {};
class WorkerImplTest : public testing::Test {
public:
WorkerImplTest()
: api_(Api::createApiForTest()), dispatcher_(api_->allocateDispatcher("worker_test")),
no_exit_timer_(dispatcher_->createTimer([]() -> void {})),
stat_names_(api_->rootScope().symbolTable()),
worker_(tls_, hooks_, std::move(dispatcher_), Network::ConnectionHandlerPtr{handler_},
overload_manager_, *api_, stat_names_) {
// In the real worker the watchdog has timers that prevent exit. Here we need to prevent event
// loop exit since we use mock timers.
no_exit_timer_->enableTimer(std::chrono::hours(1));
}
~WorkerImplTest() override {
// We init no_exit_timer_ before worker_ because the dispatcher will be
// moved into the worker. However we need to destruct no_exit_timer_ before
// destructing the worker, otherwise the timer will outlive its dispatcher.
no_exit_timer_.reset();
}
NiceMock<Runtime::MockLoader> runtime_;
testing::NiceMock<Random::MockRandomGenerator> random_;
NiceMock<ThreadLocal::MockInstance> tls_;
Network::MockConnectionHandler* handler_ = new Network::MockConnectionHandler();
NiceMock<MockGuardDog> guard_dog_;
NiceMock<MockOverloadManager> overload_manager_;
Api::ApiPtr api_;
Event::DispatcherPtr dispatcher_;
DefaultListenerHooks hooks_;
Event::TimerPtr no_exit_timer_;
WorkerStatNames stat_names_;
WorkerImpl worker_;
};
TEST_F(WorkerImplTest, BasicFlow) {
InSequence s;
std::thread::id current_thread_id = std::this_thread::get_id();
ConditionalInitializer ci;
// Before a worker is started adding a listener will be posted and will get added when the
// thread starts running.
NiceMock<Network::MockListenerConfig> listener;
ON_CALL(listener, listenerTag()).WillByDefault(Return(1UL));
EXPECT_CALL(*handler_, addListener(_, _, _, _))
.WillOnce(
Invoke([current_thread_id](absl::optional<uint64_t>, Network::ListenerConfig& config,
Runtime::Loader&, Random::RandomGenerator&) -> void {
EXPECT_EQ(config.listenerTag(), 1UL);
EXPECT_NE(current_thread_id, std::this_thread::get_id());
}));
worker_.addListener(
absl::nullopt, listener, [&ci]() -> void { ci.setReady(); }, runtime_, random_);
NiceMock<Stats::MockStore> store;
worker_.start(guard_dog_, emptyCallback);
worker_.initializeStats(*store.rootScope());
ci.waitReady();
// After a worker is started adding/stopping/removing a listener happens on the worker thread.
NiceMock<Network::MockListenerConfig> listener2;
ON_CALL(listener2, listenerTag()).WillByDefault(Return(2UL));
EXPECT_CALL(*handler_, addListener(_, _, _, _))
.WillOnce(
Invoke([current_thread_id](absl::optional<uint64_t>, Network::ListenerConfig& config,
Runtime::Loader&, Random::RandomGenerator&) -> void {
EXPECT_EQ(config.listenerTag(), 2UL);
EXPECT_NE(current_thread_id, std::this_thread::get_id());
}));
worker_.addListener(
absl::nullopt, listener2, [&ci]() -> void { ci.setReady(); }, runtime_, random_);
ci.waitReady();
EXPECT_CALL(*handler_, stopListeners(2, _))
.WillOnce(InvokeWithoutArgs([current_thread_id, &ci]() -> void {
EXPECT_NE(current_thread_id, std::this_thread::get_id());
ci.setReady();
}));
ConditionalInitializer ci2;
// Verify that callback is called from the other thread.
worker_.stopListener(listener2, {}, [current_thread_id, &ci2]() {
EXPECT_NE(current_thread_id, std::this_thread::get_id());
ci2.setReady();
});
ci.waitReady();
ci2.waitReady();
EXPECT_CALL(*handler_, removeListeners(2))
.WillOnce(InvokeWithoutArgs([current_thread_id]() -> void {
EXPECT_NE(current_thread_id, std::this_thread::get_id());
}));
worker_.removeListener(listener2, [current_thread_id, &ci]() -> void {
EXPECT_NE(current_thread_id, std::this_thread::get_id());
ci.setReady();
});
ci.waitReady();
// Now test adding and removing a listener without stopping it first.
NiceMock<Network::MockListenerConfig> listener3;
ON_CALL(listener3, listenerTag()).WillByDefault(Return(3UL));
EXPECT_CALL(*handler_, addListener(_, _, _, _))
.WillOnce(
Invoke([current_thread_id](absl::optional<uint64_t>, Network::ListenerConfig& config,
Runtime::Loader&, Random::RandomGenerator&) -> void {
EXPECT_EQ(config.listenerTag(), 3UL);
EXPECT_NE(current_thread_id, std::this_thread::get_id());
}));
worker_.addListener(
absl::nullopt, listener3, [&ci]() -> void { ci.setReady(); }, runtime_, random_);
ci.waitReady();
EXPECT_CALL(*handler_, removeListeners(3))
.WillOnce(InvokeWithoutArgs([current_thread_id]() -> void {
EXPECT_NE(current_thread_id, std::this_thread::get_id());
}));
worker_.removeListener(listener3, [current_thread_id]() -> void {
EXPECT_NE(current_thread_id, std::this_thread::get_id());
});
worker_.stop();
}
TEST_F(WorkerImplTest, WorkerInvokesProvidedCallback) {
absl::Notification callback_ran;
auto cb = [&callback_ran]() { callback_ran.Notify(); };
worker_.start(guard_dog_, cb);
callback_ran.WaitForNotification();
worker_.stop();
}
} // namespace
} // namespace Server
} // namespace Envoy