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customgame.ui
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<ui version="4.0" >
<class>CustomGameConfig</class>
<widget class="QWidget" name="CustomGameConfig" >
<property name="geometry" >
<rect>
<x>0</x>
<y>0</y>
<width>316</width>
<height>241</height>
</rect>
</property>
<layout class="QGridLayout" >
<item row="0" column="0" >
<widget class="QLabel" name="label" >
<property name="text" >
<string>Width:</string>
</property>
</widget>
</item>
<item row="0" column="1" >
<widget class="KPluralHandlingSpinBox" name="kcfg_CustomWidth" />
</item>
<item row="1" column="0" >
<widget class="QLabel" name="label_2" >
<property name="text" >
<string>Height:</string>
</property>
</widget>
</item>
<item row="1" column="1" >
<widget class="KPluralHandlingSpinBox" name="kcfg_CustomHeight" />
</item>
<item row="2" column="0" >
<widget class="QLabel" name="label_3" >
<property name="text" >
<string>Mines:</string>
</property>
</widget>
</item>
<item row="2" column="1" >
<widget class="KPluralHandlingSpinBox" name="kcfg_CustomMines" />
</item>
<item row="0" column="2" >
<spacer>
<property name="orientation" >
<enum>Qt::Horizontal</enum>
</property>
<property name="sizeHint" >
<size>
<width>40</width>
<height>20</height>
</size>
</property>
</spacer>
</item>
<item row="3" column="1" >
<spacer>
<property name="orientation" >
<enum>Qt::Vertical</enum>
</property>
<property name="sizeHint" >
<size>
<width>20</width>
<height>40</height>
</size>
</property>
</spacer>
</item>
</layout>
</widget>
<customwidgets>
<customwidget>
<class>KPluralHandlingSpinBox</class>
<extends>QSpinBox</extends>
<header>kpluralhandlingspinbox.h</header>
</customwidget>
</customwidgets>
<resources/>
<connections/>
</ui>