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Implement M2 fragment shaders matching Wrath of the Lich King #137

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fallenoak opened this issue May 31, 2016 · 0 comments
Open
24 tasks

Implement M2 fragment shaders matching Wrath of the Lich King #137

fallenoak opened this issue May 31, 2016 · 0 comments

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@fallenoak
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fallenoak commented May 31, 2016

Several M2 fragment (aka pixel) shaders are present in Wrath of the Lich King, and need to be implemented in Wowser to correctly render M2s.

Work on this issue depends on implementation of #132 and should be done in conjunction with #136.

Progress

Single Operation

  • Combiners_Opaque
  • Combiners_Mod
  • Combiners_Decal
  • Combiners_Add
  • Combiners_Mod2x
  • Combiners_Fade

Multi Operation

  • Combiners_Opaque_Opaque
  • Combiners_Opaque_Mod
  • Combiners_Opaque_Add
  • Combiners_Opaque_Mod2x
  • Combiners_Opaque_Mod2xNA
  • Combiners_Opaque_AddNA
  • Combiners_Opaque_Mod
  • Combiners_Mod_Opaque
  • Combiners_Mod_Add
  • Combiners_Mod_Mod2x
  • Combiners_Mod_Mod2xNA
  • Combiners_Mod_AddNA
  • Combiners_Mod_Mod
  • Combiners_Add_Mod
  • Combiners_Mod2x_Mod2x
  • Combiners_Opaque_Mod2xNA_Alpha
  • Combiners_Opaque_AddAlpha
  • Combiners_Opaque_AddAlpha_Alpha
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