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FontInfo.h
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FontInfo.h
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/* -*- C++ -*-
*
* FontInfo.h - Font information storage class of ONScripter
*
* Copyright (c) 2001-2016 Ogapee. All rights reserved.
* (C) 2016 jh10001 <[email protected]>
*
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef __FONT_INFO_H__
#define __FONT_INFO_H__
#include <SDL.h>
#include "BaseReader.h"
typedef unsigned char uchar3[3];
class FontInfo{
public:
enum { YOKO_MODE = 0,
TATE_MODE = 1
};
static char *cache_font_file;
static void *font_cache;
static int font_cache_size;
void *ttf_font[2]; // 0...normal rendering, 1...outline rendering
uchar3 color;
uchar3 on_color, off_color, nofile_color;
int font_size_xy[2];
int top_xy[2]; // Top left origin
int num_xy[2]; // Row and column of the text windows
int xy[2]; // Current position
int old_xy[2];
int pitch_xy[2]; // Width and height of a character
int wait_time;
bool is_bold;
bool is_shadow;
bool is_transparent;
bool is_newline_accepted;
uchar3 window_color;
int line_offset_xy[2]; // ruby offset for each line
bool rubyon_flag;
int tateyoko_mode;
FontInfo();
void reset();
void *openFont( char *font_file, int ratio1, int ratio2 );
void setTateyokoMode( int tateyoko_mode );
int getTateyokoMode();
int getRemainingLine();
int x(bool use_ruby_offset=true);
int y(bool use_ruby_offset=true);
void setXY( int x=-1, int y=-1 );
void clear();
void newLine();
void setLineArea(int num);
bool isEndOfLine(int margin=0);
bool isLineEmpty();
void advanceCharInHankaku(int offest);
void addLineOffset(int margin);
void setRubyOnFlag(bool flag);
SDL_Rect calcUpdatedArea(int start_xy[2], int ratio1, int ratio2);
void addShadeArea(SDL_Rect &rect, int dx, int dy, int dw, int dh);
int initRuby(FontInfo &body_info, int body_count, int ruby_count);
};
#endif // __FONT_INFO_H__