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refterm.c
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refterm.c
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#if !_M_X64
#error refterm requires a 64-bit platform
#endif
#define COBJMACROS
#define NOMINMAX
#define WIN32_LEAN_AND_MEAN
#define _NO_CRT_STDIO_INLINE
#include <windows.h>
#include <shlwapi.h>
#include <d3d11_1.h>
#include <dxgi1_3.h>
#include <stddef.h>
#include <stdint.h>
#include <intrin.h>
#include <usp10.h>
#include <strsafe.h>
#include <stdarg.h>
#include <intrin.h>
#include "refterm.h"
#include "refterm_glyph_cache.h"
#include "refterm_glyph_cache.c"
#include "refterm_vs.h"
#include "refterm_ps.h"
#include "refterm_cs.h"
#include "refterm_example_source_buffer.h"
#include "refterm_example_dwrite.h"
#include "refterm_example_d3d11.h"
#include "refterm_example_glyph_generator.h"
#include "refterm_example_terminal.h"
#include "refterm_example_source_buffer.c"
#include "refterm_example_glyph_generator.c"
#include "refterm_example_d3d11.c"
#include "refterm_example_terminal.c"
#pragma comment (lib, "kernel32")
#pragma comment (lib, "user32")
#pragma comment (lib, "gdi32")
#pragma comment (lib, "usp10")
#pragma comment (lib, "dwrite")
#pragma comment (lib, "d2d1")
#pragma comment (lib, "mincore")
DWORD RenderThreadID = 0;
static LRESULT CALLBACK WindowProc(HWND Window, UINT Message, WPARAM WParam, LPARAM LParam)
{
LRESULT Result = 0;
switch (Message)
{
case WM_CLOSE:
case WM_DESTROY:
{
PostQuitMessage(0);
} break;
case WM_CHAR:
case WM_SIZE:
{
PostThreadMessage(RenderThreadID, Message, WParam, LParam);
} break;
default:
{
Result = DefWindowProcW(Window, Message, WParam, LParam);
} break;
}
return Result;
}
typedef BOOL WINAPI set_process_dpi_aware(void);
typedef BOOL WINAPI set_process_dpi_awareness_context(DPI_AWARENESS_CONTEXT);
static void PreventWindowsDPIScaling()
{
HMODULE WinUser = LoadLibraryW(L"user32.dll");
set_process_dpi_awareness_context *SetProcessDPIAwarenessContext = (set_process_dpi_awareness_context *)GetProcAddress(WinUser, "SetProcessDPIAwarenessContext");
if(SetProcessDPIAwarenessContext)
{
SetProcessDPIAwarenessContext(DPI_AWARENESS_CONTEXT_PER_MONITOR_AWARE);
}
else
{
set_process_dpi_aware *SetProcessDPIAware = (set_process_dpi_aware *)GetProcAddress(WinUser, "SetProcessDPIAware");
if(SetProcessDPIAware)
{
SetProcessDPIAware();
}
}
}
static HWND CreateOutputWindow()
{
WNDCLASSEXW WindowClass =
{
.cbSize = sizeof(WindowClass),
.lpfnWndProc = &WindowProc,
.hInstance = GetModuleHandleW(NULL),
.hIcon = LoadIconA(NULL, IDI_APPLICATION),
.hCursor = LoadCursorA(NULL, IDC_ARROW),
.hbrBackground = (HBRUSH)GetStockObject(BLACK_BRUSH),
.lpszClassName = L"reftermclass",
};
HWND Result = {0};
if(RegisterClassExW(&WindowClass))
{
// NOTE(casey): Martins says WS_EX_NOREDIRECTIONBITMAP is necessary to make
// DXGI_SWAP_EFFECT_FLIP_DISCARD "not glitch on window resizing", and since
// I don't normally program DirectX and have no idea, we're just going to
// leave it here :)
DWORD ExStyle = WS_EX_APPWINDOW | WS_EX_NOREDIRECTIONBITMAP;
Result = CreateWindowExW(ExStyle, WindowClass.lpszClassName, L"refterm", WS_OVERLAPPEDWINDOW,
CW_USEDEFAULT, CW_USEDEFAULT, CW_USEDEFAULT, CW_USEDEFAULT,
0, 0, WindowClass.hInstance, 0);
}
return Result;
}
void WinMainCRTStartup()
{
PreventWindowsDPIScaling();
HWND Window = CreateOutputWindow();
Assert(IsWindow(Window));
CreateThread(0, 0, TerminalThread, Window, 0, &RenderThreadID);
for(;;)
{
MSG Message;
GetMessageW(&Message, 0, 0, 0);
TranslateMessage(&Message);
if((Message.message == WM_CHAR) ||
(Message.message == WM_KEYDOWN) ||
(Message.message == WM_QUIT) ||
(Message.message == WM_SIZE))
{
PostThreadMessage(RenderThreadID, Message.message, Message.wParam, Message.lParam);
}
else
{
DispatchMessageW(&Message);
}
}
}
// CRT stuff
int _fltused = 0x9875;
#pragma function(memset)
void *memset(void *DestInit, int Source, size_t Size)
{
unsigned char *Dest = (unsigned char *)DestInit;
while(Size--) *Dest++ = (unsigned char)Source;
return(DestInit);
}
#pragma function(memcpy)
void *memcpy(void *DestInit, void const *SourceInit, size_t Size)
{
unsigned char *Source = (unsigned char *)SourceInit;
unsigned char *Dest = (unsigned char *)DestInit;
while(Size--) *Dest++ = *Source++;
return(DestInit);
}