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Tfblib (Tiny Framebuffer Library)

Build Documentation License

Tfblib is a simple and low-level graphics library for drawing to the Linux framebuffer. Currently, it is capable of drawing lines, rectangles and text. It has support both for embedded (compiled-in) fonts in the library and dynamically loaded PSF fonts at runtime. In addition to drawing functions, Tfblib has a minimal support for keyboard input that allows simple applications to put the TTY input in raw mode and read keystrokes. Both blocking and non-blocking modes are supported.

Drawing example Drawing text example

Building

Building Tfblib as a static library is simple as executing (in project's root directory):

$ mkdir build
$ cd build
$ cmake ..
$ make

The make command will build the library along with the programs in the examples/ directory. In case a release build (with optimizations) is desired, the cmake command has to be run this way (assuming the current working directory is the build directory):

cmake -DCMAKE_BUILD_TYPE=Release ..

Or:

cmake -DCMAKE_BUILD_TYPE=RelWithDebInfo ..

In case a release build with debug info is desired.

A "hello world" application

Using Tfblib is extremely simple. Here below, there's an example about how to initialize the library and draw a rectangle at the center of the screen.

#include <stdio.h>
#include <tfblib/tfblib.h>
#include <tfblib/tfb_colors.h>

int main(int argc, char **argv)
{
   int rc;

   if ((rc = tfb_acquire_fb(0, NULL, NULL)) != TFB_SUCCESS) {
      fprintf(stderr, "tfb_acquire_fb() failed with error code: %d\n", rc);
      return 1;
   }

   uint32_t w = tfb_screen_width();
   uint32_t h = tfb_screen_height();
   uint32_t rect_w = w / 2;
   uint32_t rect_h = h / 2;

   /* Paint the whole screen in black */
   tfb_clear_screen(tfb_black);

   /* Draw some text on-screen */
   tfb_draw_string(10, 10, tfb_white, tfb_black, "Press ENTER to quit");

   /* Draw a red rectangle at the center of the screen */
   tfb_draw_rect(w / 2 - rect_w / 2,  /* x coordinate */
                 h / 2 - rect_h / 2,  /* y coordinate */
                 rect_w,              /* width */
                 rect_h,              /* height */
                 tfb_red              /* color */);

   getchar();
   tfb_release_fb();
   return 0;
}

Compatibility

Tfblib has been designed to work on the Linux kernel, on any hardware. It has been tested on x86 and on ARM machines (Raspberry Pi 3). It addition to that, it works on Tilck, which is a small Linux compatible kernel.

Tetris on Tilck

In order to compile Tfblib for Tilck is necessary to use a 32-bit x86 Linux GCC toolchian using libmusl and link everything statically. After compiling this way, the examples will run both on Linux and on Tilck natively. But, the easiest way to do that is just to use Tilck's build system. Just drop a copy (or a symlink) of Tfblib's main directory in the following subdirectory of the Tilck project:

userapps/extra

Than just run:

$ ./scripts/cmake_run

And finally build Tilck with make. The Tfblib examples will be visible in /usr/bin/, on Tilck.

Limitations

For the moment, the library supports only 32-bpp video modes.

Online API reference

A pre-generated doxygen documentation is available at: https://vvaltchev.github.io/tfblib/tfblib_8h.html

Generating the documentation locally

In order to generate the documentation locally, make sure you have doxygen installed on your system and just run it in project's root directory. The output html files will be placed in <PROJECT_ROOT_DIR>/doxydocs/html. Just open index.html with your browser.