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WorldElement/GameElement #542
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This was referenced Mar 29, 2014
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This was referenced Apr 6, 2014
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To be discussed in meeting, feel free to leave opinions here.
Everything below is just opinion
The idea is that all Elements we have in a running game, object, polls, scripts, mission, bullets. Maybe even WorldLogic, ... Share the same baseclass: GameElement.
This class
All instances are owned by the World, which:
WorldComponents such as the WorldLogic or MissionSystem are just the interface to add Elements to the World and perform special operations.
to be continued
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