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VueGL

Vue.js components rendering 3D graphics reactively via three.js. See the documents for more details.

NPM
FOSSA Status
CircleCI
codecov
Build Status

Usage

Define objects by tags.
Save the following code as a html file, and open in any modern browser.

<!-- dependencies -->
<script src="https://unpkg.com/vue"></script>
<script src="https://unpkg.com/three"></script>

<!-- load components -->
<script src="https://unpkg.com/vue-gl"></script>

<!-- define objects -->
<vgl-renderer id="vgl-canvas" style="width: 300px; height: 150px;">
  <vgl-scene>
    <vgl-sphere-geometry></vgl-sphere-geometry>
    <vgl-mesh-standard-material></vgl-mesh-standard-material>
    <vgl-mesh></vgl-mesh>
    <vgl-ambient-light></vgl-ambient-light>
    <vgl-directional-light position="2 0 1"></vgl-directional-light>
  </vgl-scene>
  <vgl-perspective-camera orbit-position="200 1 1"></vgl-perspective-camera>
</vgl-renderer>

<!-- register components and start vue -->
<script>
  Object.keys(VueGL).forEach(name => {
    Vue.component(name, VueGL[name]);
  });
  new Vue({
    el: "#vgl-canvas"
  });
</script>

When you open the html above in the browser, you'll see below.
VueGL example

Note that IE9 needs a polyfill for the TypedArray class, like the js-polyfills/typedarray.js.

Components

Contribution

Are you interested in enhance this product? We're really glad and thanks a lot!
See Contributing guidelines to get started.

License

FOSSA Status