Struggling to build on macOS Sonoma #1034
puremourning
started this conversation in
General
Replies: 2 comments 1 reply
-
Bisected, this is introduced with this commit:
Seems to intentionally remove the LLDB headers, and I guess assume they come from the LLDB_PACKAGE, but in lldb/CMakeLists.txt we don't put any I guess we just have to put the LLDB API headers in the LLDB_PACKAGE (zip) that we create.. But in the meantime, I used the following hack:
We should probably update |
Beta Was this translation helpful? Give feedback.
1 reply
-
You're right, I did indeed move headers into the lldb package. |
Beta Was this translation helpful? Give feedback.
0 replies
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
-
It's been a while since I built the code locally, but I was about to work on a possible new feature, but I'm unable to build locally today.
OS: macOS Sonoma
Xcode: 15.0.1
Arch: arm64
Here's what I did:
cd /path/to/extracted/vscode/plugin/lldb; zip -r lldb.zip bin lib; mv lldb.zip ~/Development/vimspector/CodeLLDB
rustup update stable
xcrun --sdk macosx zsh
rm -rf build; cmake -S . -B build -DCMAKE_TOOLCHAIN_FILE=cmake/toolchain-aarch64-apple-darwin.cmake -DLLDB_PACKAGE=lldb.zip
cmake --build build
This is failing to find
lldb/API/LLDB.h
:I have successfully built the project before. I'm not sure exactly what changed. Any tips?
Full output of cmake:
Output of make
Beta Was this translation helpful? Give feedback.
All reactions