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THIRD-PARTY-NOTICES
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BigWorld Technology uses third-party libraries or other resources that may
be distributed under licenses different than the BigWorld software.
The attached notices are provided for information only.
For any licenses that require disclosure of source, sources are available at
current repository.
--------------------------------------------------------------------------------
| CppUnitLite2 |
--------------------------------------------------------------------------------
From http://gamesfromwithin.com/?p=48:
New license
-----------
Previous versions of CppUnitLite were not released with an explicit license. To
make things clear, I explicitly added the license text for the MIT license with
an added restriction. The MIT license allows you to use the code in any
project, commercial or otherwise, without any restrictions. The added
restriction to the license prohibits its use in any military applications or
projects with any military funding.
--------------------------------------------------------------------------------
| Curl |
--------------------------------------------------------------------------------
COPYRIGHT AND PERMISSION NOTICE
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--------------------------------------------------------------------------------
| JsonCpp |
--------------------------------------------------------------------------------
The JsonCpp library's source code, including accompanying documentation,
tests and demonstration applications, are licensed under the following
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this software is released into the Public Domain.
In jurisdictions which do not recognize Public Domain property (e.g. Germany as of
2010), this software is Copyright (c) 2007-2010 by Baptiste Lepilleur, and is
released under the terms of the MIT License (see below).
In jurisdictions which recognize Public Domain property, the user of this
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The MIT License is about as close to Public Domain as a license can get, and is
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The full text of the MIT License follows:
========================================================================
Copyright (c) 2007-2010 Baptiste Lepilleur
Permission is hereby granted, free of charge, to any person
obtaining a copy of this software and associated documentation
files (the "Software"), to deal in the Software without
restriction, including without limitation the rights to use, copy,
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MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
========================================================================
(END LICENSE TEXT)
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--------------------------------------------------------------------------------
| MongoDB C++ Driver |
--------------------------------------------------------------------------------
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| NedAlloc |
--------------------------------------------------------------------------------
Boost Software License - Version 1.0 - August 17th, 2003
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--------------------------------------------------------------------------------
| NvMeshrender |
--------------------------------------------------------------------------------
Copyright NVIDIA Corporation 2003
TO THE MAXIMUM EXTENT PERMITTED BY APPLICABLE LAW, THIS SOFTWARE IS PROVIDED
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BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
--------------------------------------------------------------------------------
| Nvtt |
--------------------------------------------------------------------------------
NVIDIA Texture Tools 2.0 is licensed under the MIT license.
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HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
OTHER DEALINGS IN THE SOFTWARE.
--------------------------------------------------------------------------------
| Openautomate SDK |
--------------------------------------------------------------------------------
/*******************************************************************************
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* terms of this Agreement, NVIDIA grants to You a nonexclusive,
* transferable, worldwide, revocable, limited, royalty-free, fully paid-up
* license under NVIDIAs copyrights to
*
* (a) install, deploy, use, have used execute, reproduce, display,
* perform, run, modify the source code of the Software, or to prepare and
* have prepared Derivative Works thereof the Software for Your own
* internal development, testing and maintenance purposes to incorporate
* the Software or Derivative Works thereof, in part or whole, into Your
* software applications;
*
* (b) to transfer, distribute and sublicense the Software (in its
* unmodified form as delivered to You by NVIDIA pursuant to this
* Agreement) in any medium or technology for Your sublicensees to
* incorporate the Software or Derivative Works thereof, in part or whole,
* into their respective software applications; and
*
* (c) to transfer, distribute and sublicense Derivative Works (in object
* code only) of the Software (i)_as incorporated in Your application
* software in any medium or technology; and (ii) certified as OpenAutomate
* Compatible Software.
*
* You may exercise your license rights pursuant to Subsection 1(b) and (c)
* above pursuant to the terms and conditions of any form of end-user
* software license agreement of Your choice, including but not limited to
* an Excluded License.
*
* In the event NVIDIA certifies Your application software, incorporating
* the Derivative Works (in object code only) of the Software, as
* OpenAutomate compatible ("OpenAutomate Compatible Software"), NVIDIA
* grants You a nonexclusive, worldwide, revocable, paid-up license to use
* the name and trademark to "OpenAutomate Compatible" solely for the
* purposes of identifying and/or marketing Your application software as
* OpenAutomate Compatible Software; provided that Licensee fully complies
* with the following:
*
* (x) Licensee agrees that it is strictly prohibited from using the name
* and trademark of "OpenAutomate Compatible" if Your application software
* is not OpenAutomate Compatible Software;
*
* (y) if NVIDIA objects to Your improper use of the "OpenAutomate
* Compatible" name and trademark, You will take all reasonable steps
* necessary to resolve NVIDIAs objections. NVIDIA may reasonably monitor
* the quality of Your application software bearing the "OpenAutomate
* Compatible" name or trademark pursuant to this Agreement; and
*
* (z) any goodwill attached to NVIDIAs trademarks, service marks, or
* trade names belong to NVIDIA and this Agreement does not grant You any
* right to use them.
*
* If You are not the final manufacturer or vendor of a computer system or
* software program incorporating the Software, or if Your Contractors (as
* defined below), affiliates or subsidiaries need to exercise any, some or
* all of the license grant described above herein to the Software on Your
* behalf, then You may transfer a copy of the Software, (and related
* end-user documentation) to such recipient for use in accordance with the
* terms of this Agreement, provided such recipient agrees to be fully
* bound by the terms hereof. Except as expressly permitted in this
* Agreement, Unless otherwise authorized in the Agreement, You shall not
* otherwise assign, sublicense, lease, or in any other way transfer or
* disclose Software to any third party. Unless otherwise authorized in the
* Agreement, You shall not reverse- compile, disassemble,
* reverse-engineer, or in any manner attempt to derive the source code of
* the Software from the object code portions of the Software.
*
* Except as expressly stated in this Agreement, no license or right is
* granted to You directly or by implication, inducement, estoppel or
* otherwise. NVIDIA shall have the right to inspect or have an independent
* auditor inspect Your relevant records to verify Your compliance with the
* terms and conditions of this Agreement.
*
* SECTION 2 - CONFIDENTIALITY.
* If applicable, any exchange of Confidential Information (as defined in
* the NDA) shall be made pursuant to the terms and conditions of a
* separately signed Non-Disclosure Agreement ("NDA") by and between NVIDIA
* and You. For the sake of clarity, You agree that the Software is
* Confidential Information of NVIDIA.
*
* If You wish to have a third party consultant or subcontractor
* ("Contractor") perform work on Your behalf which involves access to or
* use of Software, You shall obtain a written confidentiality agreement
* from the Contractor which contains terms and obligations with respect to
* access to or use of Software no less restrictive than those set forth in
* this Agreement and excluding any distribution or sublicense rights, and
* use for any other purpose than permitted in this Agreement. Otherwise,
* You shall not disclose the terms or existence of this Agreement or use
* NVIDIA's name in any publications, advertisements, or other
* announcements without NVIDIA's prior written consent. Unless otherwise
* provided in this Agreement, You do not have any rights to use any NVIDIA
* trademarks or logos.
*
* SECTION 3 - OWNERSHIP OF SOFTWARE AND INTELLECTUAL PROPERTY RIGHTS.
* All rights, title and interest to all copies of the Software remain with
* NVIDIA, subsidiaries, licensors, or its suppliers. The Software is
* copyrighted and protected by the laws of the United States and other
* countries, and international treaty provisions. You may not remove any
* copyright notices from the Software. NVIDIA may make changes to the
* Software, or to items referenced therein, at any time and without
* notice, but is not obligated to support or update the Software. Except
* as otherwise expressly provided, NVIDIA grants no express or implied
* right under any NVIDIA patents, copyrights, trademarks, or other
* intellectual property rights.
*
* All rights, title and interest in the Derivative Works of the Software
* remain with You subject to the underlying license from NVIDIA to the
* Software. In Your sole discretion, You may grant NVIDIA, upon NVIDIAs
* request for such a license described herein, an irrevocable, perpetual,
* nonexclusive, worldwide, royalty-free paid-up license to make, have
* made, use, have used, sell, license, distribute, sublicense or otherwise
* transfer Derivative Works created by You that add functionality or
* improvement to the Software.
*
* You has no obligation to give NVIDIA any suggestions, comments or other
* feedback ("Feedback") relating to the Software. However, NVIDIA may use
* and include any Feedback that You voluntarily provide to improve the
* Software or other related NVIDIA technologies. Accordingly, if You
* provide Feedback, You agree NVIDIA and its licensees may freely use,
* reproduce, license, distribute, and otherwise commercialize the Feedback
* in the Software or other related technologies without the payment of any
* royalties or fees.
*
* You may transfer the Software only if the recipient agrees to be fully
* bound by these terms and conditions of this Agreement.
*
* SECTION 4 - NO WARRANTIES.
* THE SOFTWARE IS PROVIDED "AS IS" WITHOUT ANY EXPRESS OR IMPLIED WARRANTY
* OF ANY KIND, INCLUDING WARRANTIES OF MERCHANTABILITY, NONINFRINGEMENT,
* OR FITNESS FOR A PARTICULAR PURPOSE. NVIDIA does not warrant or assume
* responsibility for the accuracy or completeness of any information,
* text, graphics, links or other items contained within the Software.
* NVIDIA does not represent that errors or other defects will be
* identified or corrected.
*
* SECTION 5 - LIMITATION OF LIABILITY.
* EXCEPT WITH RESPECT TO THE MISUSE OF THE OTHER PARTYS INTELLECTUAL
* PROPERTY OR DISCLOSURE OF THE OTHER PARTYS CONFIDENTIAL INFORMATION IN
* BREACH OF THIS AGREEMENT, IN NO EVENT SHALL NVIDIA, SUBSIDIARIES,
* LICENSORS, OR ITS SUPPLIERS BE LIABLE FOR ANY DAMAGES WHATSOEVER
* (INCLUDING, WITHOUT LIMITATION, INDIRECT, LOST PROFITS, CONSEQUENTIAL,
* BUSINESS INTERRUPTION OR LOST INFORMATION) ARISING OUT OF THE USE OF OR
* INABILITY TO USE THE SOFTWARE, EVEN IF NVIDIA HAS BEEN ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGES. SOME JURISDICTIONS PROHIBIT EXCLUSION OR
* LIMITATION OF LIABILITY FOR IMPLIED WARRANTIES OR CONSEQUENTIAL OR
* INCIDENTAL DAMAGES, SO THE ABOVE LIMITATION MAY NOT APPLY TO YOU. YOU
* MAY ALSO HAVE OTHER LEGAL RIGHTS THAT VARY FROM JURISDICTION TO
* JURISDICTION. NOTWITHSTANDING THE FOREGOING, NVIDIAS AGGREGATE
* LIABILITY ARISING OUT OF THIS AGREEMENT SHALL NOT EXCEED ONE HUNDRED
* UNITED STATES DOLLARS (USD$100).
*
* SECTION 6 - TERM.
* This Agreement and the licenses granted hereunder shall be effective as
* of the date You download the applicable Software ("Effective Date") and
* continue for a period of one (1) year ("Initial Term") respectively,
* unless terminated earlier in accordance with the "Termination" provision
* of this Agreement. Unless either party notifies the other party of its
* intent to terminate this Agreement at least three (3) months prior to
* the end of the Initial Term or the applicable renewal period, this
* Agreement will be automatically renewed for one (1) year renewal periods
* thereafter, unless terminated in accordance with the "Termination"
* provision of this Agreement.
*
* SECTION 7 - TERMINATION.
* NVIDIA may terminate this Agreement at any time if You violate its
* terms. Upon termination, You will immediately destroy the Software or
* return all copies of the Software to NVIDIA, and certify to NVIDIA in
* writing that such actions have been completed. Upon termination or
* expiration of this Agreement the license grants to Licensee shall
* terminate, except that sublicenses rightfully granted by Licensee under
* this Agreement in connection with Section 1(b) and (c) of this Agreement
* provided by Licensee prior to the termination or expiration of this
* Agreement shall survive in accordance with their respective form of
* license terms and conditions.
*
* SECTION 8 - MISCELLANEOUS.
*
* SECTION 8.1 - SURVIVAL.
* Those provisions in this Agreement, which by their nature need to
* survive the termination or expiration of this Agreement, shall survive
* termination or expiration of the Agreement, including but not limited to
* Sections 2, 3, 4, 5, 7, and 8.
*
* SECTION 8.2 - APPLICABLE LAWS.
* Claims arising under this Agreement shall be governed by the laws of
* Delaware, excluding its principles of conflict of laws and the United
* Nations Convention on Contracts for the Sale of Goods. The state and/or
* federal courts residing in Santa Clara County, California shall have
* exclusive jurisdiction over any dispute or claim arising out of this
* Agreement. You may not export the Software in violation of applicable
* export laws and regulations.
*
* SECTION 8.3 - AMENDMENT.
* The Agreement shall not be modified except by a written agreement that
* names this Agreement and any provision to be modified, is dated
* subsequent to the Effective Date, and is signed by duly authorized
* representatives of both parties.
*
* SECTION 8.4 - NO WAIVER.
* No failure or delay on the part of either party in the exercise of any
* right, power or remedy under this Agreement or under law, or to insist
* upon or enforce performance by the other party of any of the provisions
* of this Agreement or under law, shall operate as a waiver thereof, nor
* shall any single or partial exercise of any right, power or remedy
* preclude other or further exercise thereof, or the exercise of any other
* right, power or remedy; rather the provision, right, or remedy shall be
* and remain in full force and effect.
*
* SECTION 8.5 - NO ASSIGNMENT.
* This Agreement and Licensees rights and obligations herein, may not be
* assigned, subcontracted, delegated, or otherwise transferred by Licensee
* without NVIDIAs prior written consent, and any attempted assignment,
* subcontract, delegation, or transfer in violation of the foregoing will
* be null and void. The terms of this Agreement shall be binding upon
* Licensees assignees.
*
* SECTION 8.6 - GOVERNMENT RESTRICTED RIGHTS.
* The parties acknowledge that the Software is subject to U.S. export
* control laws and regulations. The parties agree to comply with all
* applicable international and national laws that apply to the Software,
* including the U.S. Export Administration Regulations, as well as
* end-user, end-use and destination restrictions issued by U.S. and other
* governments.
*
* The Software has been developed entirely at private expense and is
* commercial computer software provided with RESTRICTED RIGHTS. Use,
* duplication or disclosure of the Software by the U.S. Government or a
* U.S. Government subcontractor is subject to the restrictions set forth
* in the Agreement under which the Software was obtained pursuant to DFARS
* 227.7202-3(a) or as set forth in subparagraphs (c)(1) and (2) of the
* Commercial Computer Software - Restricted Rights clause at FAR
* 52.227-19, as applicable. Contractor/manufacturer is NVIDIA, 2701 San
* Tomas Expressway, Santa Clara, CA 95050. Use of the Software by the
* Government constitutes acknowledgment of NVIDIA's proprietary rights
* therein.
*
* SECTION 8.7 - INDEPENDENT CONTRACTORS.
* Licensees relationship to NVIDIA is that of an independent contractor,
* and neither party is an agent or partner of the other. Licensee will
* not have, and will not represent to any third party that it has, any
* authority to act on behalf of NVIDIA.
*
* SECTION 8.8 - SEVERABILITY.
* If for any reason a court of competent jurisdiction finds any provision
* of this Agreement, or portion thereof, to be unenforceable, that
* provision of the Agreement will be enforced to the maximum extent
* permissible so as to affect the intent of the parties, and the remainder
* of this Agreement will continue in full force and effect. This Agreement
* has been negotiated by the parties and their respective counsel and will
* be interpreted fairly in accordance with its terms and without any
* strict construction in favor of or against either party.
*
* SECTION 8.9 - ENTIRE AGREEMENT.
* This Agreement and NDA constitute the entire agreement between the
* parties with respect to the subject matter contemplated herein, and
* merges all prior and contemporaneous communications.
*
******************************************************************************/
--------------------------------------------------------------------------------
| OpenSSL |
--------------------------------------------------------------------------------
LICENSE ISSUES
==============
The OpenSSL toolkit stays under a dual license, i.e. both the conditions of
the OpenSSL License and the original SSLeay license apply to the toolkit.
See below for the actual license texts. Actually both licenses are BSD-style
Open Source licenses. In case of any license issues related to OpenSSL
please contact [email protected].
OpenSSL License
---------------
/* ====================================================================
* Copyright (c) 1998-2011 The OpenSSL Project. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
*
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in
* the documentation and/or other materials provided with the
* distribution.
*
* 3. All advertising materials mentioning features or use of this
* software must display the following acknowledgment:
* "This product includes software developed by the OpenSSL Project
* for use in the OpenSSL Toolkit. (http://www.openssl.org/)"
*
* 4. The names "OpenSSL Toolkit" and "OpenSSL Project" must not be used to
* endorse or promote products derived from this software without
* prior written permission. For written permission, please contact
*
* 5. Products derived from this software may not be called "OpenSSL"
* nor may "OpenSSL" appear in their names without prior written
* permission of the OpenSSL Project.
*
* 6. Redistributions of any form whatsoever must retain the following
* acknowledgment:
* "This product includes software developed by the OpenSSL Project
* for use in the OpenSSL Toolkit (http://www.openssl.org/)"
*
* THIS SOFTWARE IS PROVIDED BY THE OpenSSL PROJECT ``AS IS'' AND ANY
* EXPRESSED OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE OpenSSL PROJECT OR
* ITS CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
* NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
* STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED
* OF THE POSSIBILITY OF SUCH DAMAGE.
* ====================================================================
*
* This product includes cryptographic software written by Eric Young
* ([email protected]). This product includes software written by Tim
* Hudson ([email protected]).
*
*/
Original SSLeay License
-----------------------
/* Copyright (C) 1995-1998 Eric Young ([email protected])
* All rights reserved.
*
* This package is an SSL implementation written
* by Eric Young ([email protected]).
* The implementation was written so as to conform with Netscapes SSL.
*
* This library is free for commercial and non-commercial use as long as
* the following conditions are aheared to. The following conditions
* apply to all code found in this distribution, be it the RC4, RSA,
* lhash, DES, etc., code; not just the SSL code. The SSL documentation
* included with this distribution is covered by the same copyright terms
* except that the holder is Tim Hudson ([email protected]).
*
* Copyright remains Eric Young's, and as such any Copyright notices in
* the code are not to be removed.
* If this package is used in a product, Eric Young should be given attribution
* as the author of the parts of the library used.
* This can be in the form of a textual message at program startup or
* in documentation (online or textual) provided with the package.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* 3. All advertising materials mentioning features or use of this software
* must display the following acknowledgement:
* "This product includes cryptographic software written by
* Eric Young ([email protected])"
* The word 'cryptographic' can be left out if the rouines from the library
* being used are not cryptographic related :-).
* 4. If you include any Windows specific code (or a derivative thereof) from
* the apps directory (application code) you must include an acknowledgement:
* "This product includes software written by Tim Hudson ([email protected])"
*
* THIS SOFTWARE IS PROVIDED BY ERIC YOUNG ``AS IS'' AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
* OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
* OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
* SUCH DAMAGE.
*
* The licence and distribution terms for any publically available version or
* derivative of this code cannot be changed. i.e. this code cannot simply be
* copied and put under another distribution licence
* [including the GNU Public Licence.]
*/
--------------------------------------------------------------------------------
| pnglib |
--------------------------------------------------------------------------------
This copy of the libpng notices is provided for your convenience. In case of
any discrepancy between this copy and the notices in the file png.h that is
included in the libpng distribution, the latter shall prevail.
COPYRIGHT NOTICE, DISCLAIMER, and LICENSE:
If you modify libpng you may insert additional notices immediately following
this sentence.
This code is released under the libpng license.
libpng versions 1.2.6, August 15, 2004, through 1.6.2, April 25, 2013, are
Copyright (c) 2004, 2006-2012 Glenn Randers-Pehrson, and are
distributed according to the same disclaimer and license as libpng-1.2.5
with the following individual added to the list of Contributing Authors
Cosmin Truta
libpng versions 1.0.7, July 1, 2000, through 1.2.5 - October 3, 2002, are
Copyright (c) 2000-2002 Glenn Randers-Pehrson, and are
distributed according to the same disclaimer and license as libpng-1.0.6
with the following individuals added to the list of Contributing Authors
Simon-Pierre Cadieux
Eric S. Raymond
Gilles Vollant
and with the following additions to the disclaimer:
There is no warranty against interference with your enjoyment of the
library or against infringement. There is no warranty that our
efforts or the library will fulfill any of your particular purposes
or needs. This library is provided with all faults, and the entire
risk of satisfactory quality, performance, accuracy, and effort is with
the user.
libpng versions 0.97, January 1998, through 1.0.6, March 20, 2000, are
Copyright (c) 1998, 1999 Glenn Randers-Pehrson, and are
distributed according to the same disclaimer and license as libpng-0.96,
with the following individuals added to the list of Contributing Authors:
Tom Lane
Glenn Randers-Pehrson
Willem van Schaik
libpng versions 0.89, June 1996, through 0.96, May 1997, are
Copyright (c) 1996, 1997 Andreas Dilger
Distributed according to the same disclaimer and license as libpng-0.88,
with the following individuals added to the list of Contributing Authors:
John Bowler
Kevin Bracey
Sam Bushell
Magnus Holmgren
Greg Roelofs
Tom Tanner
libpng versions 0.5, May 1995, through 0.88, January 1996, are
Copyright (c) 1995, 1996 Guy Eric Schalnat, Group 42, Inc.
For the purposes of this copyright and license, "Contributing Authors"
is defined as the following set of individuals:
Andreas Dilger
Dave Martindale
Guy Eric Schalnat
Paul Schmidt
Tim Wegner
The PNG Reference Library is supplied "AS IS". The Contributing Authors
and Group 42, Inc. disclaim all warranties, expressed or implied,
including, without limitation, the warranties of merchantability and of
fitness for any purpose. The Contributing Authors and Group 42, Inc.
assume no liability for direct, indirect, incidental, special, exemplary,
or consequential damages, which may result from the use of the PNG
Reference Library, even if advised of the possibility of such damage.
Permission is hereby granted to use, copy, modify, and distribute this
source code, or portions hereof, for any purpose, without fee, subject
to the following restrictions:
1. The origin of this source code must not be misrepresented.
2. Altered versions must be plainly marked as such and must not
be misrepresented as being the original source.
3. This Copyright notice may not be removed or altered from any
source or altered source distribution.
The Contributing Authors and Group 42, Inc. specifically permit, without
fee, and encourage the use of this source code as a component to
supporting the PNG file format in commercial products. If you use this
source code in a product, acknowledgment is not required but would be
appreciated.
A "png_get_copyright" function is available, for convenient use in "about"
boxes and the like:
printf("%s",png_get_copyright(NULL));
Also, the PNG logo (in PNG format, of course) is supplied in the
files "pngbar.png" and "pngbar.jpg (88x31) and "pngnow.png" (98x31).
Libpng is OSI Certified Open Source Software. OSI Certified Open Source is a
certification mark of the Open Source Initiative.
Glenn Randers-Pehrson
glennrp at users.sourceforge.net
April 25, 2013
--------------------------------------------------------------------------------
| Python |
--------------------------------------------------------------------------------
This is Python version 2.7.3
============================
Copyright (c) 2001, 2002, 2003, 2004, 2005, 2006, 2007, 2008, 2009, 2010, 2011,
2012 Python Software Foundation. All rights reserved.
Copyright (c) 2000 BeOpen.com.
All rights reserved.
Copyright (c) 1995-2001 Corporation for National Research Initiatives.
All rights reserved.
Copyright (c) 1991-1995 Stichting Mathematisch Centrum.
All rights reserved.
License information
-------------------
See the file "LICENSE" for information on the history of this
software, terms & conditions for usage, and a DISCLAIMER OF ALL
WARRANTIES.
This Python distribution contains no GNU General Public Licensed
(GPLed) code so it may be used in proprietary projects just like prior
Python distributions. There are interfaces to some GNU code but these
are entirely optional.
All trademarks referenced herein are property of their respective
holders.
What's new in this release?
---------------------------
See the file "Misc/NEWS".
If you don't read instructions
------------------------------
Congratulations on getting this far. :-)
To start building right away (on UNIX): type "./configure" in the
current directory and when it finishes, type "make". This creates an
executable "./python"; to install in /usr/local, first do "su root"
and then "make install".
The section `Build instructions' below is still recommended reading.
What is Python anyway?
----------------------
Python is an interpreted, interactive object-oriented programming
language suitable (amongst other uses) for distributed application
development, scripting, numeric computing and system testing. Python
is often compared to Tcl, Perl, Java, JavaScript, Visual Basic or