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Have a set of test assets to show the behavior/look of lights in different applications and renderers.
The text was updated successfully, but these errors were encountered:
Perhaps we can bring over Anders' test assets once the UsdLux changes have been finalized: https://github.com/anderslanglands/light_comparison
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For future reference, I recently made glTF test assets for spot, point, and directional lights: fh-LightRigs.zip
PointLightRig:
SpotLightRig:
If someone knows how to faithfully convert GLB files with lighting to USD I'm all ears :)
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Have a set of test assets to show the behavior/look of lights in different applications and renderers.
The text was updated successfully, but these errors were encountered: