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Seems to inconsistently also occur in builds on other computers--even if the AI works in the build (and the editor) for some computers, the same exact build on different computers the LLM service won't even start. |
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hi! Could you send me the specs (CPU/GPU/RAM) and the player logs from these computers? |
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it would be very helpful if we could do some live troubleshooting over Discord |
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Hey Antonis, got another problem after updating to the new version. It seems similar to the previous Windows-specific issues previously discussed but the changes don't seem to be fixing it. I've also tried reverting to undreamai-v1.1.10 just in case which didn't seem to help.
What's happening is that the LLM service never successfully starts. It sends the command to start it and then...nothing. If I try to reference the LLM it either throws a million errors (in the editor) or simply crashes (in the build), even while checking
LLM.modelSetupComplete
before doing anything with the LLM. Additionally, if I run it in the editor and then stop it never fully stops, I have to manually close and reopen the editor, which as you can guess is extremely frustrating.I've tried restarting/reinstalling several times to no avail.
Any advice would be much appreciated, here is the Editor.Log when trying to run the game:
https://pastebin.com/mKyKdwU5
Thanks again for all the work you've done with this package.
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