This crate allows the creation and usage of TUN interfaces, the aim is to make this cross-platform.
Now that I (@ssrlive) am a co-contributor of the tun crate, this crate is no longer maintained and all code is merged into the tun crate.
First, add the following to your Cargo.toml
:
[dependencies]
tun2 = "4"
If you want to use the TUN interface with mio/tokio, you need to enable the async
feature:
[dependencies]
tun2 = { version = "4", features = ["async"] }
The following example creates and configures a TUN interface and starts reading packets from it.
use std::io::Read;
fn main() -> Result<(), Box<dyn std::error::Error + Send + Sync + 'static>> {
let mut config = tun2::Configuration::default();
config
.address((10, 0, 0, 9))
.netmask((255, 255, 255, 0))
.destination((10, 0, 0, 1))
.up();
#[cfg(target_os = "linux")]
config.platform_config(|config| {
// requiring root privilege to acquire complete functions
config.ensure_root_privileges(true);
});
let mut dev = tun2::create(&config)?;
let mut buf = [0; 4096];
loop {
let amount = dev.read(&mut buf)?;
println!("{:?}", &buf[0..amount]);
}
}
- Windows
- Linux
- macOS
- FreeBSD
- Android
- iOS
You will need the tun
module to be loaded and root is required to create
interfaces.
tun2
will automatically set up a route according to the provided configuration, which does a similar thing like this:
sudo route -n add -net 10.0.0.0/24 10.0.0.1
You can pass the file descriptor of the TUN device to tun2
to create the interface.
Here is an example to create the TUN device on iOS and pass the fd
to tun2
:
// Swift
class PacketTunnelProvider: NEPacketTunnelProvider {
override func startTunnel(options: [String : NSObject]?, completionHandler: @escaping (Error?) -> Void) {
let tunnelNetworkSettings = createTunnelSettings() // Configure TUN address, DNS, mtu, routing...
setTunnelNetworkSettings(tunnelNetworkSettings) { [weak self] error in
// The tunnel of this tunFd is contains `Packet Information` prifix.
let tunFd = self?.packetFlow.value(forKeyPath: "socket.fileDescriptor") as! Int32
DispatchQueue.global(qos: .default).async {
start_tun(tunFd)
}
completionHandler(nil)
}
}
}
#[no_mangle]
pub extern "C" fn start_tun(fd: std::os::raw::c_int) {
let mut rt = tokio::runtime::Runtime::new().unwrap();
rt.block_on(async {
let mut cfg = tun2::Configuration::default();
cfg.raw_fd(fd);
#[cfg(target_os = "ios")]
cfg.platform_config(|p_cfg| {
p_cfg.packet_information(true);
});
let mut tun = tun2::create_as_async(&cfg).unwrap();
let mut framed = tun.into_framed();
while let Some(packet) = framed.next().await {
...
}
});
}
You need to copy the wintun.dll file which matches your architecture to the same directory as your executable and run your program as administrator.