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IndoorGML cell spaces can also be represented by 2D geometry instead of 3D geometry, hence a surface instead of a solid. This is apparently mentioned in a comment, but not implemented.
sol = process_gml_solid(child3, dallpoly, tol_snap, errs);
if (sol->get_id() == "")
sol->set_id("MISSING_ID");
// cell->add_primitive(sol);
}
}
}
Would be great to be able to validate these as well, even though there is less room for errors with 2D geometry. Here are adjusted test files for reference: igml_v1_2D.gml.txt, igml_v2_2D.gml.txt
The text was updated successfully, but these errors were encountered:
IndoorGML cell spaces can also be represented by 2D geometry instead of 3D geometry, hence a surface instead of a solid. This is apparently mentioned in a comment, but not implemented.
val3dity/src/input.cpp
Lines 755 to 774 in 7e3c679
Would be great to be able to validate these as well, even though there is less room for errors with 2D geometry. Here are adjusted test files for reference: igml_v1_2D.gml.txt, igml_v2_2D.gml.txt
The text was updated successfully, but these errors were encountered: