The Dawn of Civilization mod for Civilization IV: Beyond the Sword, based on the popular Rhye's and Fall of Civilization mod.
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Updated
Nov 29, 2024 - C++
The Dawn of Civilization mod for Civilization IV: Beyond the Sword, based on the popular Rhye's and Fall of Civilization mod.
The most expansive mod for Civilization IV: Beyond the Sword.
Sid Meier 's Civilization VI modding automation via Python, automatically generating world map, geotagging natural wonders, terrains, features, continents, resources, rivers, cliffs, true start locations of civilizations and city-states, compatible with all DLCs including New Frontier Pass, Gathering Storm, Rising and Fall, Leader Pass
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Nederlandse vertaling voor Civilization VI (Civilization 6)
Enhanced edition of the RFCEurope mod for Civilization IV: Beyond the Sword, based on the popular Rhye's and Fall of Civilization mod.
An in-game editor for Civ V to alter the map and many other things on the fly. Originally made by DonQuiche, with additional modification by N.Core.
A Civ V mod that affects the visual scale and formation of units in gameplay. Inspired by R.E.D Modpack by Gedemon, Reduced Unit Graphics and Single Unit Graphics by Nutty.
Ultimate Civilization Mod for Civilization 5
City defense rebalance and adds new defense buildings! Made for Vox Populi!
A version of the famous Civilization V mod "YnAEMP" compatible with Lekmod.
🎲 MODS of Javier Cañon (Acehart) for Sid Meier's Civilization VI (6) Game 🗺⚔️ 🛡
A bunch of compatibility overhaul for other Civ V mod to be compatible with Vox Populi. Originally made by Enginseer, overhauled by N.Core.
Patch for Civilization V to allow modded multiplayer. Currently under development.
Custom Civ V map generation files for my own liking
Multiplayer Mod Pack for Civilization VI: Rise and Fall
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