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Description
Fix anticlimactic failure (not very interesting sound or visuals, opposing heroes just mill around)
- See voice improvement note regarding "objective failed"
- A dialog box with large text should appear, and give options about what can happen next (restart, quit to menu, replay, view dungeon).
- Said "We are under attack" and changed music to battle music about 5 minutes after I was defeated.
- I can summon workers after defeated, so it isn't clear that I can't make a comeback, though I guess not because the whatever spikey structure is gone.
- What is the spikey structure? Game should tell me! See Gameplay is not discoverable #4
Versions & Hardware
- OpenDungeons-0.7.1-Linux64 & OpenDungeonsPlus-0.7.1 flatpak
- Linux Mint 22.1 Xia based on Ubuntu 24.04 noble based on trixie/sid
- Intel graphics, Intel(R) Core(TM) i5-6400 CPU @ 2.70GHz CPU
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