-
Notifications
You must be signed in to change notification settings - Fork 1.2k
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Unknown issue 4.19 #48
Comments
Can't even guess. But the file you're showing has no errors, the problems are in other files. Maybe fix those errors and see what happens. |
2>[Adaptive unity build] Disabling PCH for excluded files. Set bAdaptiveUnityDisablesPCH to false in BuildConfiguration.xml to change this behavior. What is this about? |
@skeeta92 add class keyword
This helped me. One last thing was to add SWeapon.h header in GameMode.cpp |
FORCEINLINE class UBehaviorTreeComponent* GetBehaviorComp() const { return BehaviorComp; } @wisien92 which class do i need to add this? |
SZombieAIController.h - although I experience crashes in PIE on start. Still investigating it though. This is my crash report of anyone would like to help https://answers.unrealengine.com/questions/804636/crash-during-pie.html Edit: There was a hack in SGameMode::Init ... after commentig it out works. |
I get the same error. It seems that because I use Git to track the changes of source code, if I modify the code and not commit it, it will report error. But once I commit the code, All are done well. |
Hello there,
could you please share the screenshot of the error message.
…On Fri, Dec 20, 2019 at 6:59 PM Siven ***@***.***> wrote:
I get the same error. It seems that because I use Git to track the changes
of source code, if I modify the code and not commit it, it will report
error. But once I commit the code, All are done well.
I found something in UE document: Build Configuration
<https://docs.unrealengine.com/en-US/Programming/BuildTools/UnrealBuildTool/BuildConfiguration/index.html>
the configuration of bUseAdaptiveUnityBuild seems to match this error.
But I still don't know how to fix this error……
—
You are receiving this because you are subscribed to this thread.
Reply to this email directly, view it on GitHub
<#48>,
or unsubscribe
<https://github.com/notifications/unsubscribe-auth/AKSE7OZCSEBJ4WGUOHBPICTQZTCETANCNFSM4FGVYADA>
.
--
Thanks & Regards
Pravin
|
Hello! Thanks for your reply! Here is two Log screen shot when archive Android(ETC1) package: But I only add a comment after one line in the source code: The steps I reappear this error:
My environment is: |
probably some #include 's are missing... check the output window (*not the error list) to get a detailed overview of the errors. |
I am able to compile the code with no problem, but when i try to edit the game mode...
Lets say all i did was added one line with 0 code and i get errors... please review images... image one is normal code from github complie works fine.. image two is one line added with tons of errors..how does this happen? I tried reinstalling VS,,, generating project files again...
The text was updated successfully, but these errors were encountered: