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合并菊花战斗文字
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MY_CombatText/data/default.jx3dat

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-- �༭��֧�ֵĻ����Ը�����LUA�ļ�����
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-- �ڱ��ļ��п����޸�һЩ��Ϸ��û���г������ã��������ֹ켣�ȡ�
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-- ��ѱ��ļ�����һ�ݣ����Ҹ���Ϊconfig.jx3dat�����ļ�ֻ����Ϊ�ο���
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-- ����Ϸ�����´��˺���ʽ���ý��棬������Ͻ��������ÿ�ֱ��ˢ�±��ļ���
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-- ����local���岻Ҫȥ�޸ģ�ֻ����Ϊע���ö�١�
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-- ��Ҫ�ı��ļ������ļ�ֻ�����ο�������ÿ�β�����»Ḳ�ǡ�
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-- �޸Ľ̳� ��� http://www.bilibili.com/video/av3409345
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-- �޸ĺ� ������ʽ��ʧЧ ����ѡ��ɾ�� COMBAT_TEXT_SCALE ����ʹ��ʽ��Ч
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local SKILL_RESULT_TYPE = {
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PHYSICS_DAMAGE = 0, -- �⹦�˺�
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SOLAR_MAGIC_DAMAGE = 1, -- �����ڹ��˺�
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NEUTRAL_MAGIC_DAMAGE = 2, -- ��Ԫ���ڹ��˺�
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LUNAR_MAGIC_DAMAGE = 3, -- �����ڹ��˺�
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POISON_DAMAGE = 4, -- �����˺�
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REFLECTIED_DAMAGE = 5, -- �����˺�
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THERAPY = 6, -- ����
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STEAL_LIFE = 7, -- ����͵ȡ(<D0>��<D1>�����<D2>����Ѫ��)
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ABSORB_THERAPY = 8, -- ��������
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ABSORB_DAMAGE = 9, -- �����˺�
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SHIELD_DAMAGE = 10, -- ��Ч�˺�
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PARRY_DAMAGE = 11, -- ����/�м�
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INSIGHT_DAMAGE = 12, -- ʶ��
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EFFECTIVE_DAMAGE = 13, -- ��Ч�˺�
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EFFECTIVE_THERAPY = 14, -- ������
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TRANSFER_LIFE = 15, -- ��ȡ����
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TRANSFER_MANA = 16, -- ��ȡ����
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}
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-- �����↑ʼ�����޸���
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data = {
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-- ���Բ���ʾ�ļ��� ID������DBM���ڼ��ܼ�¼�� ƽ��Ҳ�Ǹ�����
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COMBAT_TEXT_IGNORE = {
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-- [16] = true, -- XXƽ��
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-- [4326] = true, -- ����ƽ��
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-- �����Լ����� ��ע���� ��Ҫ�����Լ�ȥ�� ����С��������3����
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},
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-- ��������ʩչ�IJ������� ���̿��Ժ����⹦�˺� Ҳ���Ժ�����Ѫ
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COMBAT_TEXT_IGNORE_TYPE = {
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-- [SKILL_RESULT_TYPE.STEAL_LIFE] = true,
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},
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-- ���������¼������粻��ҪBUFF����ɾ�� SKILL_BUFF
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COMBAT_TEXT_EVENT = { "COMMON_HEALTH_TEXT", "SKILL_EFFECT_TEXT", "SKILL_MISS", "SKILL_DODGE", "SKILL_BUFF", "BUFF_IMMUNITY" },
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-- ��Ҫ���ĺͷŴ������
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COMBAT_TEXT_CRITICAL = {
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[SKILL_RESULT_TYPE.PHYSICS_DAMAGE] = true,
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[SKILL_RESULT_TYPE.SOLAR_MAGIC_DAMAGE] = true,
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[SKILL_RESULT_TYPE.NEUTRAL_MAGIC_DAMAGE] = true,
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[SKILL_RESULT_TYPE.LUNAR_MAGIC_DAMAGE] = true,
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[SKILL_RESULT_TYPE.POISON_DAMAGE] = true,
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[SKILL_RESULT_TYPE.THERAPY] = true,
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[SKILL_RESULT_TYPE.REFLECTIED_DAMAGE] = true,
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[SKILL_RESULT_TYPE.STEAL_LIFE] = true,
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["EXP"] = true,
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},
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-- �����˺�������֡�� һ��32���ؼ�֡ �������ӳ�֡
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COMBAT_TEXT_SCALE = {
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CRITICAL = { -- ����
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2, 4.5, 2, 2, 2, 2, 2, 2,
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2, 2, 2, 2, 2, 2, 2, 2,
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2, 2, 2, 2, 2, 2, 2, 2,
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2, 2, 2, 2, 2, 2, 2, 2,
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2, 2, 2, 2, 2, 2, 2, 2,
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2, 2, 2, 2, 2, 2, 2, 2,
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},
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NORMAL = { -- ��ͨ�˺�
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1.5, 1.5, 1.5, 1.5, 1.5, 1.5, 1.5, 1.5,
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1.5, 1.5, 1.5, 1.5, 1.5, 1.5, 1.5, 1.5,
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1.5, 1.5, 1.5, 1.5, 1.5, 1.5, 1.5, 1.5,
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1.5, 1.5, 1.5, 1.5, 1.5, 1.5, 1.5, 1.5,
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1.5, 1.5, 1.5, 1.5, 1.5, 1.5, 1.5, 1.5,
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1.5, 1.5, 1.5, 1.5, 1.5, 1.5, 1.5, 1.5,
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},
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},
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-- �˺�λ���ƶ� ��Ȼ���Ը���
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COMBAT_TEXT_POINT = {
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TOP = { -- �˺� ���ϵ� ������ ��ͨ �� �� ��~~
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0, 6, 12, 18, 24, 30, 36, 42,
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45, 48, 51, 54, 57, 60, 63, 66,
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69, 72, 75, 78, 81, 84, 87, 90,
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100, 110, 120, 130, 140, 150, 160, 170,
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},
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RIGHT = { -- �������ҵ�
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8, 16, 24, 32, 40, 48, 56, 64,
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72, 80, 88, 96, 104, 112, 120, 128,
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136, 136, 136, 136, 136, 136, 136, 136,
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136, 136, 136, 136, 136, 136, 136, 136,
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139, 142, 145, 148, 151, 154, 157, 160,
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163, 166, 169, 172, 175, 178, 181, 184,
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},
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LEFT = { -- ���ҵ���
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8, 16, 24, 32, 40, 48, 56, 64,
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72, 80, 88, 96, 104, 112, 120, 128,
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136, 136, 136, 136, 136, 136, 136, 136,
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136, 136, 136, 136, 136, 136, 136, 136,
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139, 142, 145, 148, 151, 154, 157, 160,
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163, 166, 169, 172, 175, 178, 181, 184,
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},
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BOTTOM_LEFT = { -- ���½�
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5, 10, 15, 20, 25, 30, 35, 40,
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45, 50, 55, 60, 65, 70, 75, 80,
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80, 80, 80, 80, 80, 80, 80, 80,
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80, 80, 80, 80, 80, 80, 80, 80,
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82, 84, 86, 88, 90, 92, 94, 96,
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98, 100, 102, 104, 106, 108, 110, 112,
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},
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BOTTOM_RIGHT = {
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5, 10, 15, 20, 25, 30, 35, 40,
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45, 50, 55, 60, 65, 70, 75, 80,
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80, 80, 80, 80, 80, 80, 80, 80,
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80, 80, 80, 80, 80, 80, 80, 80,
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82, 84, 86, 88, 90, 92, 94, 96,
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98, 100, 102, 104, 106, 108, 110, 112,
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},
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}
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}

MY_CombatText/info.ini

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[MY_CombatText]
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name=战斗文字
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desc=(感谢菊花) 漂亮的战斗浮动文字。
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package=MY
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version=1.0
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default=1
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dependence=MY_!Base
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lua_0=src/MY_CombatText.lua

MY_CombatText/lang/default.jx3dat

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-- language data (default) override
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data = {
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["SOUND_nat_view2"] = "data/sound/场景/view/nat_view2.wav",
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}

MY_CombatText/lang/zhcn.jx3dat

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-- language data (zhcn) updated at 2015/02/23 10:11:27
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data = {
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-- CombatText --
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["CombatText"] = "ս������",
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["Font Size"] = "���ִ�С",
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["times"] = "��",
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["Circle Style"] = "������ʽ",
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["hit feel"] = "ǿ�����",
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["low hit feel"] = "�������",
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["soft"] = "���",
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["Scale only"] = "������",
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["Disable Immunity"] = "��������",
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["Critical Color"] = "���ֻ�����ɫ",
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["CombatText Config loaded"] = "ս���������ü�����ɡ�",
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["CombatText Config failed"] = "ս���������ü���ʧ�ܡ�",
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["Load CombatText Config"] = "������������",
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["Enable CombatText"] = "����ս������",
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["Hold time"] = "����ʱ��",
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["FadeIn time"] = "����ʱ��",
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["FadeOut time"] = "����ʱ��",
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["Frame"] = "֡",
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["Font edit"] = "�����޸�",
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["Enable Render"] = "ʹ����Ⱦ֡��ƽ����",
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["Color edit"] = "��ɫ�޸�",
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["CombatText Color BUFF"] = "����",
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["CombatText Color DEBUFF"] = "����",
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["CombatText Color EXP"] = "����",
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["CombatText Color DODGE"] = "����",
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["CombatText Color DAMAGE"] = "����",
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["CombatText Color 0"] = "�⹦",
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["CombatText Color 1"] = "����",
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["CombatText Color 2"] = "��Ԫ",
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["CombatText Color 3"] = "����",
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["CombatText Color 4"] = "����",
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["CombatText Color 5"] = "����",
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["CombatText Color 6"] = "����",
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["Text Style"] = "ս�����ָ�ʽ����",
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["Skill Style"] = "�������ָ�ʽ",
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["Damage Style"] = "�������ָ�ʽ",
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["Therapy Style"] = "�������ָ�ʽ",
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["CombatText Tips"] = "С��ʾ��$name�����ͷ������֣�$sn��������$crit���ģ�$val��ֵ��",
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["$name not me"] = "$nameΪ�Լ�ʱ����ʾ",
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["$sn shorten(2)"] = "�������",
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["therapy effective only"] = "����ʾ��Ч����",
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["critical beat"] = "���ܻ���",
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["critical beaten"] = "���˻���",
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["critical heaten"] = "���ƻ���",
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["ZuiWu Effect"] = "�Լ���������ʾ���ڽ������Ƶ�Ŀ��",
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}

MY_CombatText/lang/zhtw.jx3dat

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-- language data (zhtw) updated at 2015/02/23 10:11:27
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data = {
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-- CombatText --
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["CombatText"] = "戰鬥文字",
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["Font Size"] = "文字大小",
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["times"] = "倍",
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["Circle Style"] = "會心樣式",
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["hit feel"] = "強打擊感",
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["low hit feel"] = "弱打擊感",
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["soft"] = "柔和",
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["Scale only"] = "僅縮放",
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["Disable Immunity"] = "屏蔽免疫",
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["Critical Color"] = "區分會心顔色",
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["CombatText Config loaded"] = "戰鬥文字配置加載完成。",
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["CombatText Config failed"] = "戰鬥文字配置加載失敗。",
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["Load CombatText Config"] = "重新載入配置",
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["Enable CombatText"] = "啓用戰鬥文字",
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["Hold time"] = "動畫時間",
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["Frame"] = "幀",
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["Font edit"] = "字體修改",
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["Enable Render"] = "使用渲染幀(平滑)",
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["Color edit"] = "顔色修改",
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["CombatText Color BUFF"] = "增益",
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["CombatText Color DEBUFF"] = "減益",
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["CombatText Color EXP"] = "經驗",
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["CombatText Color DODGE"] = "閃避",
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["CombatText Color DAMAGE"] = "受傷",
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["CombatText Color 0"] = "外功",
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["CombatText Color 1"] = "陽性",
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["CombatText Color 2"] = "混元",
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["CombatText Color 3"] = "陰性",
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["CombatText Color 4"] = "毒性",
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["CombatText Color 5"] = "反彈",
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["CombatText Color 6"] = "治療",
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["Text Style"] = "戰鬥文字格式設置",
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["Skill Style"] = "技能文字格式",
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["Damage Style"] = "受傷文字格式",
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["Therapy Style"] = "治療文字格式",
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["CombatText Tips"] = "小提示:$name代表釋放者名字,$sn技能名,$crit會心,$val數值。",
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["$name not me"] = "$name爲自己時不顯示",
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["$sn shorten(2)"] = "簡寫技能名",
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["therapy effective only"] = "僅顯示有效治療",
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["critical beat"] = "技能會心",
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["critical beaten"] = "受傷會心",
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["critical heaten"] = "治療會心",
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["ZuiWu Effect"] = "自己的醉舞提示正在接受治療的目標",
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}

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