from tdw.add_ons.ui_widgets.timer_bar import TimerBar
A progress bar that decrements over time.
The timer won't start until you call start()
.
-
started
If True, the timer has started. -
done
If True, the progress bar is at its final value (1 if incrementing, 0 if decrementing).
TimerBar(total_time)
TimerBar(total_time, left_to_right=True, size=None, underlay_color=None, overlay_color=None, anchor=None, pivot=None, position=None, canvas_id=0)
Parameter | Type | Default | Description |
---|---|---|---|
total_time | float | The total time that elapses until the timer is done. | |
left_to_right | bool | True | If true, the progress bar increments leftwards. |
size | Dict[str, int] | None | The size of the progress bar in pixels. |
underlay_color | Dict[str, float] | None | The color of the progress bar underlay. |
overlay_color | Dict[str, float] | None | The color of the progress bar overlay. |
anchor | Dict[str, float] | None | The anchor of the progress bar. If this is (1, 1), then position (0, 0) is the top-right of the screen. |
pivot | Dict[str, float] | None | The pivot of the progress bar. If this is (1, 1), then the pivot is the bar's top-right corner. |
position | Dict[str, int] | None | The anchor position of the UI element in pixels. x is lateral, y is vertical. The anchor position is not the true pixel position. For example, if the anchor is {"x": 0, "y": 0} and the position is {"x": 0, "y": 0}, the UI element will be in the bottom-left of the screen. |
canvas_id | int | 0 | The ID of the canvas. The canvas must already exist or be added on this frame. |
self.set_value(value)
Set the internal progress bar value.
Parameter | Type | Default | Description |
---|---|---|---|
value | float | The new value. This will be clamped to be between 0 and 1. |
self.increment_value(delta)
Increment or decrement the progress bar.
Parameter | Type | Default | Description |
---|---|---|---|
delta | float | Increment or decrement by this delta value (-1 to 1). |
self.start()
Start the timer.