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The mod appears to break the 'render only current waypoint set' option by forcing the worldmap to render all waypoint sets. While I understand that rendering all waypoint sets presents a quick and easy way of not interfering with a users existing waypoints, the ability to hide specific waypoint sets is a critical feature of xaeros minimap/worldmap.
The text was updated successfully, but these errors were encountered:
Yes, unfortunately, this is currently the intended behaviour as I didn't find a good way to force enable only the special sets the mods generates.
Maybe I will do it the "correct way" later, but I'm currently not so motivated to work on the mod... sorry.
Ok, I looked into the xaero code and there is a problem:
It can only either render all sets or only one. This gives me 2 options:
just put the waypoints into the Default set --> if you switch to another set, you can't see the players / markers anymore
put them in all sets --> if you disable the mod or uninstall it, all the waypoints will remain in all your sets, which means you have to remove all of them manually
As you can see, it's not that simple, unfortunately. If you find another solution, please let me know. For now, I will keep it as it is.
The mod appears to break the 'render only current waypoint set' option by forcing the worldmap to render all waypoint sets. While I understand that rendering all waypoint sets presents a quick and easy way of not interfering with a users existing waypoints, the ability to hide specific waypoint sets is a critical feature of xaeros minimap/worldmap.
The text was updated successfully, but these errors were encountered: