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Enums.h
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Enums.h
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// Auto-generated by wxEC - Tue Jul 13 00:12:08 2010
// Do not edit this file - it will be overwritten on next pass
// Make any necessary changes to the source file:
// c:\pkg\wx\wxEC\enums.e
#ifndef _ENUMS_H
#define _ENUMS_H
/*============================================================================*/
class EState
{
public:
// EState::Unknown,Solid,Liquid,Gas,
enum Enum
{
Unknown = 0,
Solid = 1, // "Solid Matter"
Liquid = 2, // "Liquid Matter "
Gas, // "Vapour"
};
EState();
virtual ~EState();
inline int GetSize() { return m_iMapSize; }; //AWW
Enum operator=(int i);
operator int () const;
Enum operator=(const char* sz);
bool operator==(const char* sz);
operator const char* () const;
static Enum AsEnum(const char* sz);
static Enum AsEnum(int e);
static const char* AsName(int e);
static bool GetMap(int iIndex, int& iValue, const char*& szDescription);
private:
Enum m_Enum;
struct Map_t
{
int iValue;
const char* szDescription;
const wxString wsDescription;
};
static Map_t m_Map[];
static const int m_iMapSize;
};
/*============================================================================*/
class Greet
{
public:
// Greet::Unknown,Hello,There,Bye,Now,
enum Enum
{
Unknown,
Hello = 364, // "Hello"
There, // "There !!! "
Bye = 23, // " I am going now "
Now,
};
Greet();
virtual ~Greet();
inline int GetSize() { return m_iMapSize; }; //AWW
Enum operator=(int i);
operator int () const;
Enum operator=(const char* sz);
bool operator==(const char* sz);
operator const char* () const;
static Enum AsEnum(const char* sz);
static Enum AsEnum(int e);
static const char* AsName(int e);
static bool GetMap(int iIndex, int& iValue, const char*& szDescription);
private:
Enum m_Enum;
struct Map_t
{
int iValue;
const char* szDescription;
const wxString wsDescription;
};
static Map_t m_Map[];
static const int m_iMapSize;
};
/*============================================================================*/
class Eat
{
public:
// Eat::Unknown,Schnitzel,CafeMocha,Bill,Money,
enum Enum
{
Unknown,
Schnitzel = 389, // "Porky"
CafeMocha, // "The usual"
Bill = 23, // " I am going now "
Money, // "Thanks man"
};
Eat();
virtual ~Eat();
inline int GetSize() { return m_iMapSize; }; //AWW
Enum operator=(int i);
operator int () const;
Enum operator=(const char* sz);
bool operator==(const char* sz);
operator const char* () const;
static Enum AsEnum(const char* sz);
static Enum AsEnum(int e);
static const char* AsName(int e);
static bool GetMap(int iIndex, int& iValue, const char*& szDescription);
private:
Enum m_Enum;
struct Map_t
{
int iValue;
const char* szDescription;
const wxString wsDescription;
};
static Map_t m_Map[];
static const int m_iMapSize;
};
/*============================================================================*/
class EatNoUnknown
{
public:
// EatNoUnknown::Chop,Schnitzel,CafeMocha,Bill,Money,
enum Enum
{
Chop,
Schnitzel = 364, // "Porky"
CafeMocha, // "The usual"
Bill = 23, // " I am going now "
Money, // "Thanks man"
};
EatNoUnknown();
virtual ~EatNoUnknown();
inline int GetSize() { return m_iMapSize; }; //AWW
Enum operator=(int i);
operator int () const;
Enum operator=(const char* sz);
bool operator==(const char* sz);
operator const char* () const;
static Enum AsEnum(const char* sz);
static Enum AsEnum(int e);
static const char* AsName(int e);
static bool GetMap(int iIndex, int& iValue, const char*& szDescription);
private:
Enum m_Enum;
struct Map_t
{
int iValue;
const char* szDescription;
const wxString wsDescription;
};
static Map_t m_Map[];
static const int m_iMapSize;
};
#endif // _ENUMS_H
// ------------------------------- eof ------------------------------