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Failed to run app seperately #26
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MacOS requires some xcode setting to allow spawning binaries. This could be the issue |
In
to
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Not Worked. :[ |
Not Worked. |
Hard to say what is not working without seeing any logs, stacktrace, exception (try to catch exception and prints the result). |
1.% flutter doctor [✓] Android toolchain - develop for Android devices (Android SDK version 30.0.1) • No issues found! 2.process_run: ^0.11.0+2 3.And then run 'flutter build macos' 4.When build app with flutter on macOS and run by double-clicking app, when Process.run ran, it instantly die even |
5.when I init var shell = shell = Shell(stdout: _stdoutCtlr.sink, stderr: _stderrCtlr.sink, runInShell: true);
the result is
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I'm not sure why you use |
It just same. |
@alextekartik how to solve ? |
When build app with flutter on macOS and run by double-clicking app, when Process.run ran, it instantly die.
source: https://github.com/aroxu/Youtility/blob/main/lib/main.dart#L67-L84
Screen Record: https://drive.google.com/file/d/1lSDVRXkH_zOymNiL7ED3JV1DxfuOF1ug/view?usp=sharing
Built App :
Release.zip
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