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SynBigTable.pas
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SynBigTable.pas
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/// class used to store huge amount of data with fast retrieval
// - licensed under a MPL/GPL/LGPL tri-license; version 1.18
unit SynBigTable;
(*
Synopse Big Table. Copyright (c) Arnaud Bouchez
Synopse Informatique - https://synopse.info
*** BEGIN LICENSE BLOCK *****
Version: MPL 1.1/GPL 2.0/LGPL 2.1
The contents of this file are subject to the Mozilla Public License Version
1.1 (the "License"); you may not use this file except in compliance with
the License. You may obtain a copy of the License at
http://www.mozilla.org/MPL
Software distributed under the License is distributed on an "AS IS" basis,
WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
for the specific language governing rights and limitations under the License.
The Original Code is Synopse Big Table.
The Initial Developer of the Original Code is Arnaud Bouchez.
Portions created by the Initial Developer are Copyright (c)
the Initial Developer. All Rights Reserved.
Contributor(s):
Alternatively, the contents of this file may be used under the terms of
either the GNU General Public License Version 2 or later (the "GPL"), or
the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
in which case the provisions of the GPL or the LGPL are applicable instead
of those above. If you wish to allow use of your version of this file only
under the terms of either the GPL or the LGPL, and not to allow others to
use your version of this file under the terms of the MPL, indicate your
decision by deleting the provisions above and replace them with the notice
and other provisions required by the GPL or the LGPL. If you do not delete
the provisions above, a recipient may use your version of this file under
the terms of any one of the MPL, the GPL or the LGPL.
***** END LICENSE BLOCK *****
What are these classes meant for?
- add a simple storage and data persistence to your application, in a few KB of code
- implement a logging or read/only audit trail mechanism into your application
- access to compressed data on a CD-ROM or DVD-ROM (see our Open Source
compression libraries in our web site) - you can even add items to the list,
since they will remain in memory; but they will be lost when you close the file
- have an easy way to share data between Delphi 7 and Delphi XE applications,
without any Unicode / TStringList encoding headache
- store external resource files (think about an hidden folder) in which you
can have read and write access from your applications
- store efficiently an huge number of records with fields, using
TSynBigTableRecord: creating 1,000,000 records is less than 900 ms, with
integrated indexes, low storage size and fast search possibilities
(this class is much faster than any SQL engine)
- store BLOB with some metadata fields associated, via TSynBigTableMetaData
(can be used e.g. to store thunmbails of pictures, or HTML/XML pages,
associated with some indexed data)
- if you don't want to install a database engine and configure it
- if you need speed and performance
- if you don't want to reinvent the wheel
- etc... etc...
What are these classes NOT for?
- interact with DBExpress or VCL database components
- replacing NTFS - go to Linux and pick the right file system you need
- storing hierarchical data (like directories) - use B-Tree and such instead
- store huge data items (maximum is 1 GB for one item) - a few MB is good,
but remember that data is stored into RAM before writting to disk
- replace a SQL database engine - use our SQLite3 framework instead, see
http://blog.synopse.info/category/Open-Source-Projects/SQLite3-Framework -
but TSynBigTableMetaData and TSynBigTableRecord allow effective field
handling, which could be sufficient as a simple database
- save your soul or make me rich...
DISCLOSER: this unit is not use on production since years, so is not
really maintained
*)
interface
{$I Synopse.inc} // define HASINLINE CPU32 CPU64
{$ifndef LVCL}
{.$define THREADSAFE}
{ define this if you want to make the Synopse Big Table thread safe
- we use internaly TMultiReadExclusiveWriteSynchronizer for better
performance
- not fully tested yet, just to ensure basic thread safety }
{$endif}
{$R-}
{ Range Checking must be sent to OFF in the code below - code is safe anyway }
{$S-}
{ Stack Checking must be sent to OFF in the code below }
uses
{$ifdef MSWINDOWS}
Windows,
{$else}
{$ifdef FPC}
SynFPCLinux,
{$endif}
{$endif}
Classes,
SysUtils,
{$ifdef FPC}
Variants,
{$endif}
SynCommons,
SynTable, // for TSynTable/TSynTableStatement
SynTests;
type
TSynBigTable = class;
/// possible actions for CustomHeader() protected virtual method
TSynBigTableCustomHeader = (sbtRead, sbtBeforeWrite, sbtWrite, sbtAfterRead);
/// the way the GetIterating() method will loop through all items
// - ioInternalID and ioInternalPhysical are internal codes used by
// GetID and GetAllPhysicalIndexes methods
TSynBigTableIterationOrder = (ioNone, ioPhysical, ioID, ioFaster,
ioInternalID, ioInternalPhysical);
/// prototype of a callback function for iterating through all items
// of a table
// - will be called following the incremental ID order
// - implementation can set the result to TRUE to break the iteration loop
// - the Data pointer is either direct access to the direct mapped buffer,
// or a global temporary buffer: use the data between two iterations,
// but copy the content if you need some persistency
// - the DataIndex parameter is the index of the data, physicaly on disk
TSynBigTableIterateEvent = function(Sender: TObject; Opaque: pointer;
ID, DataIndex: integer; Data: pointer; DataLen: integer): boolean of object;
/// event called after a pack, just before the UpdateToFile()
// - can be used to synchronized the field indexes, e.g.
// - format of supplied parameter is NewIndexs[oldIndex] := newIndex
TSynBigTableAfterPackEvent = procedure(var NewIndexs: TIntegerDynArray) of object;
/// a class to store huge amount of data, just specified by an integer ID
// - data is stored in an unique file
// - retrieval is very fast (can't be faster IMHO)
// - data is appended at the end of this file at adding (but use a caching
// mechanism for immediate adding)
// - use a temporary in memory adding, till the UpdateToFile method is called
// - data items can be deleted
// - file can be packed using the Pack method in order to retrieve free space
// from deleted entries (sounds like a VACUUM command, but faster)
// - total size of file has no limit (but your hard disk, of course)
// - limit of one data block depends on RAM (RawByteString is used
// as storage for data block)
// - before Delphi 2007, much faster when using FastMM4 memory manager
// - after profiling, most of the time is spent in the Windows kernel,
// waiting from hard disk write of raw data; in all cases, this class is
// much faster than any SQL engine storing BLOB, and than plain Win32 files
// - ACID behavior can be enforced by calling UpdateToFile(true)
TSynBigTable = class
private
function IterateGetAllID(Sender: TObject; Opaque: pointer; ID, Index: integer;
Data: pointer; DataLen: integer): boolean;
function IteratePack(Sender: TObject; Opaque: pointer; ID, Index: integer;
Data: pointer; DataLen: integer): boolean;
/// used in TestBigTable function
function TestIterateEvent(Sender: TObject; Opaque: pointer; ID, Index: integer;
Data: pointer; DataLen: integer): boolean;
function TestIterateEventSpeed(Sender: TObject; Opaque: pointer; ID, Index: integer;
Data: pointer; DataLen: integer): boolean;
/// retrieve a genuine integer value to identify the file content
class function InternalMagic: integer; virtual;
protected
fFileName: TFileName;
fCount: integer;
fCurrentID: integer;
fCurrentInMemoryDataSize: Int64;
fInMemoryCount: integer;
fInMemoryData: TRawByteStringDynArray;
fInMemoryID: TIntegerDynArray;
fDeletedCount: integer;
fAliasCount: integer;
fModified: boolean;
fFile: THandle;
/// all IDs, in the same order as the storage
// - may contain an ID from a deleted entry -> don't use indexed with 0..Count-1
// - Offset[] are in another dynamic array, so the code is somewhat faster
fID: TIntegerDynArray;
/// all end offsets of the storage data in the file (up to 1 GB of data)
// - may contain an offset from a deleted entry -> don't use indexed with 0..Count-1
// - ID[] are in another dynamic array, so the code is somewhat faster
fOffset32: TIntegerDynArray;
/// all end offsets of the storage data in the file (used for huge amount of data)
// - may contain an offset from a deleted entry -> don't use indexed with 0..Count-1
// - ID[] are in another dynamic array, so the code is somewhat faster
fOffset64: TInt64DynArray;
/// array of deleted items IDs
// - this array is stored in ascending order, to make search faster
fDeleted: TIntegerDynArray;
/// array of Aliases for updated records
fAliasSource, fAliasReal, fAliasRealSorted: TIntegerDynArray;
{$ifdef THREADSAFE}
fLock: TMultiReadExclusiveWriteSynchronizer;
{$endif}
fFileOpenMode: Cardinal;
fReadBuffer: TFileBufferReader;
fOnAfterPack: TSynBigTableAfterPackEvent;
function GetCount: integer; virtual;
function GetFileSizeOnDisk: Int64; virtual;
/// this default implementation can be slow, because it must loop through all
// items in case of deleted or updated items
function GetID(Index: integer): integer; virtual;
/// retrieve an index from a supplied ID
// - return -1 if this ID is not existing in the index
// - warning: return an index, even if the ID is in the fDeleted[] list
// - but handle aliases IDs (after Update() method call)
function IDToIndex(aID: integer; handleAliases: boolean=true): integer;
/// retrieve an ID from a supplied index
// - can handle aliases IDs (after Update() method call), i.e. return the
// original ID, from the index of the updated content
function IndexToID(aIndex: Integer; handleAliases: boolean=true): integer; virtual;
/// retrieve a content, from its raw index in the database
function GetFromIndex(aIndex: integer; out aData: RawByteString): boolean;
/// retrieve a pointer to a content, from its raw index in the database
function GetPointerFromIndex(aIndex: Integer; var aTempData: RawByteString;
DataLen: PInteger=nil): pointer;
/// load index from file into fID[], fMemory[] and fDeleted[]
procedure LoadFromFile;
/// returns true if the supplied file matches the current TSynBigTable class
// - will allow making a difference between all implementation classes,
// i.e. you can call TSynBigTable.FileFormatCheck,
// TSynBigTableString.FileFormatCheck, TSynBigTableRecord.FileFormatCheck
// or TSynBigTableMetaData.FileFormatCheck to verify a file layout
// - uses the protected virtual InternalMagic method
class function FileFormatCheck(const aFileName: TFileName): boolean;
/// virtual method which can be used to store additional data into the header
// - do nothing by default in TSynBigTable (means no additional header data)
// - if Action is sbtBeforeWrite, prepare the data before writing: at the
// sbtWrite step, update data won't be available any more (fReadBuffer is
// already closed so e.g. indexes should be recreated in this first step)
// - if Action is sbtWrite, write the custom header data to WriteBuffer
// - if Action is sbtRead, read the custom header data from fReadBuffer
// - if Action is sbtAfterRead, all headers have been read from disk: the
// class can therefore synchronize its content with the data (to recreate
// any missing index, for instance)
function CustomHeader(Action: TSynBigTableCustomHeader;
WriteBuffer: TFileBufferWriter): integer; virtual;
/// retrieve an offset for a specified physical ID
// - read from either fOffset32[] either fOffset64[]
function GetOffset(Index: integer): Int64;
/// retrieve an index from a supplied ID, and the associated AliasReal[] index
function InternalIDToIndex(aID: integer; var aAliasIndex: integer): integer;
/// update the content, returing the updated physical ID
function InternalUpdateFromIndex(const aData: RawByteString;
aID, aIndex, aAliasIndex: integer; var aNewIndex: cardinal): integer;
/// will recreate the file processing all deleted or updated data, following
// the ID order
// - the callback must write the content (after any possible content change)
// to the Opaque.WR file writer
procedure RecreateFileContent(aCallBack: TSynBigTableIterateEvent;
const OpaqueFields: TSQLFieldBits=[]);
public
/// initialize the database engine with a supplied filename
// - InternalCacheSize can be used to customize the internal cache count
// (set to 0 to disable caching; 128 is a good value, bigger makes no difference)
// - you can specify a custom file open mode attributes on request, like
// fmShareDenyNone (not set by default, for safety reason)
constructor Create(const aFileName: TFileName; FileOpenMode: Cardinal = 0); reintroduce;
/// finalize memory, and save all content
destructor Destroy; override;
/// clear the whole table content and indexs
procedure Clear; virtual;
/// add a data to the database
// - return the unique ID created to identify this data
// - you can force a specified ID number, by setting a non null value to
// ForcedID (in this case, it MUST be added in increasing order)
// - return 0 on error, otherwise the created Physical Index can be stored
// - OldPhysicalIndex is to be used in case of constraint check (for
// TSynBigTableRecord and TSynBigTableMetaData)
function Add(const aData: RawByteString; ForcedID: integer=0;
PhysicalIndex: PInteger=nil; OldPhysicalIndex: integer=-1): integer; virtual;
/// add a file content to the database
// - return the unique ID created to identify this data
// - return 0 on error (e.g. specified file doesn't exist)
function AddFile(const aFileName: TFileName): integer;
/// retrieve a content, from a supplied ID
// - return TRUE if found, FALSE if ID was not existing (or deleted)
// - return the data into aData, or '' if ID was not existing (or deleted)
function Get(aID: integer; out aData: RawByteString): boolean; overload;
/// retrieve a content, from a supplied ID, into a TStream
// - this method is faster than Get() into a RawByteString, because the
// data is not moved from memory but mapped into a TCustomMemoryStream
// - if the ID is not correct, returns nil
// - if the ID is correct, returns a TStream instance, able to access to
// the associated content
// - in most cases, this TStream is just a wrapper around the memory mapped
// buffer in memory
// - the TStream must be consumed immediately, before any Pack or
// UpdateToFile method calls
// - the caller must Free the returned TStream instance
// - if the data is not already memory mapped (i.e. for files >= 2 GB)
// a custom TSynMemoryStreamMapped is used to access the data from disk
function GetAsStream(aID: integer): TStream;
/// retrieve the length of a content, from a supplied ID
// - return -1 if the ID was not found, or the length (in bytes) of this ID content
function GetLength(aID: integer): integer;
/// retrieve a content, from a supplied ID, into a pointer
// - returns nil on error
// - returns a pointer to the data on success, directly from the memory mapped
// file on most cases; if the data is not in a memory mapped buffer (i.e.
// for files >= 2 GB) the aTempData variable is used to read the data from disk
// - in case of success, if DataLen is not nil, it will be filled with the
// corresponding data length
// - this method is therefore much faster than Get()
function GetPointer(aID: Integer; var aTempData: RawByteString;
DataLen: PInteger=nil): pointer;
/// retrieve a content, from a supplied ID, into a pointer
// - returns nil on error
// - returns a pointer to the data on success, directly from the memory mapped
// file on most cases; if the data is not in a memory mapped buffer (i.e.
// for files >= 2 GB) the aTempData variable is used to read the data from disk
// - this method is not thread-safe (but is therefore faster)
function GetPointerFromPhysicalIndex(aPhysicalIndex: integer;
var aTempData: RawByteString): pointer;
/// call a supplied Event method by iterating through all table items
// - Event will be called following the physical order of data in the disk
// file (somewhat faster), or incremental ID depending of Order parameter
// - Event can set the result to TRUE to break the iteration loop
// - the Opaque parameter will be supplied to the callback Event
// - set DontRetrieveData to TRUE if you don't need any data to be set
// in the callback, but only the ID (faster)
procedure GetIterating(aCallBack: TSynBigTableIterateEvent;
Order: TSynBigTableIterationOrder=ioPhysical; Opaque: pointer=nil;
DontRetrieveData: Boolean=false);
/// fast retrieval of all IDs
// - returned in physical or increasing ID value order
// - returns the number of IDs stored in the integer array
function GetAllIDs(var IDs: TIntegerDynArray;
Order: TSynBigTableIterationOrder=ioPhysical): integer; virtual;
/// fast retrieval of all used items physical indexes
// - returned in physical order
// - returns the number of Indexes stored in the integer array
function GetAllPhysicalIndexes(var Indexes: TIntegerDynArray): integer;
/// update a record content in the database
// - in fact, a new invisible record is created, and an alias will map this
// new record to the original ID
// - the physical replacement will take place only during Pack method call
// - returns the new content ID value on success
// - returns 0 on error
function Update(aID: Integer; const aData: RawByteString;
PhysicalIndexOldNew: PInt64=nil): integer; virtual;
/// retrieve a part of a file content
// - faster than Open/Seek/Read methods, which loads the whole content in memory
// before Seek and Read
// - only the needed part of data is copied into aData
function GetPart(aID: integer; Offset, Len: Integer; out aData: RawByteString): boolean;
/// retrieve a list of content, from a supplied ID range (including boundaries)
// - return TRUE if all were found, FALSE if some ID were not existing (or deleted)
// - return the data into aData[], or '' if one particular ID was not
// existing (or deleted); after call, length(aData)=aIDLast-aIDFirst+1
function Get(aIDFirst, aIDLast: integer; out aData: TRawByteStringDynArray): boolean; overload;
/// delete an ID
function Delete(aID: integer; PhysicalIndex: PInteger=nil): boolean; virtual;
/// pack the database, i.e. delete all formerly deleted ID from the disk
// - if forceFlushOnDisk is TRUE, data is forced to be saved on the disk
// (slower but allow ACID behavior of the database file)
procedure Pack(forceFlushOnDisk: boolean=false);
/// save last added entries into the files
// - do nothing is nothing is to be written (if forceAlwaysWrite is false)
// - can be called from time to time, after checking CurrentInMemoryDataSize
// - if forceFlushOnDisk is TRUE, data is forced to be saved on the disk
// (slower but allow ACID behavior of the database file)
procedure UpdateToFile(forceFlushOnDisk: boolean=false;
dontReopenReadBuffer: boolean=false);
/// the entries count
property Count: integer read GetCount;
/// the associated filename storing the database
property FileName: TFileName read fFileName;
/// returns the current in memory data size (in bytes)
// - i.e. the data size not written yet to the disk
// - can be used to flush regularely the data to disk by calling UpdateToFile
// method when this value reach a certain limit
property CurrentInMemoryDataSize: Int64 read fCurrentInMemoryDataSize;
/// returns the current data size stored on disk
property FileSizeOnDisk: Int64 read GetFileSizeOnDisk;
/// retrieve an offset for a specified physical ID
// - read from either fOffset32[] either fOffset64[]
property Offset[Index: integer]: Int64 read GetOffset;
/// read-only access to a numerical ID, from its index
// - index is from NumericalID[0] to NumericalID[Count-1]
// - follows the numerical ID order for TSynBigTable, and the alphabetical
// order of UTF-8 keys for TSynBigTableString
// - return 0 in case of out of range index
// - this method can be slow with TSynBigTable (if they are some deleted or
// updated items - just call the Pack method to improve speed); but with
// a TSynBigTableString instance, it will be always fast
// - don't use it to loop through all items, but rather the dedicated
// GetIterating() or GetAllIDs() fast methods
property NumericalID[Index: integer]: integer read GetID;
/// event called after a pack, just before the UpdateToFile() call
// - can be used to synchronized the field indexes, e.g.
property OnAfterPack: TSynBigTableAfterPackEvent read fOnAfterPack write fOnAfterPack;
end;
/// a class to store huge amount of data, just specified by a string ID
// - string ID are case-sensitive (important warning)
// - string ID are of RawUTF8 type, so you must make explicit conversion
// in your program to the native generic string type - you can use our
// Utf8ToString() and StringToUtf8() functions, which work for
// all version of Delphi (from Delphi 6 up to XE)
TSynBigTableString = class(TSynBigTable)
private
function GetStringID(Index: integer): RawUTF8;
protected
/// = real Count property = fCount-fDeletedCount
fHeaderCount: integer;
/// store String IDs (in alpha-sorted order)
fHeaderString: TRawUTF8DynArray;
/// store associated numerical IDs (in alpha-sorted order)
fHeaderID: TIntegerDynArray;
/// overridden method which handle String ID loading and writing
function CustomHeader(Action: TSynBigTableCustomHeader;
WriteBuffer: TFileBufferWriter): integer; override;
class function InternalMagic: integer; override;
/// faster method using fHeaderID[]
function GetID(Index: integer): integer; override;
/// faster method returning fHeaderCount
function GetCount: integer; override;
public
/// clear the whole table content and indexs
procedure Clear; override;
/// add a data to the database, and its associated string ID
// - return the unique numerical ID created to identify this data
// - return 0 if the string ID is invalid (i.e. void or already used)
function Add(const aData: RawByteString; const aID: RawUTF8; ForcedID: integer=0): integer; reintroduce;
/// retrieve a content, from a supplied string ID
// - return TRUE if found, FALSE if this ID was not existing (or deleted)
// - return the data into aData, or '' if ID was not existing (or deleted)
function Get(const aID: RawUTF8; out aData: RawByteString): boolean; overload;
/// retrieve a content, from a supplied ID, into a pointer
// - returns nil on error
// - returns a pointer to the data on success, directly from the memory mapped
// file on most cases; if the data is not in a memory mapped buffer (i.e.
// for files >= 2 GB) the aTempData variable is used to read the data from disk
// - in case of success, if DataLen is not nil, it will be filled with the
// corresponding data length
// - this method is therefore much faster than Get() for big size of data
function GetPointer(const aID: RawUTF8; var aTempData: RawByteString;
DataLen: PInteger=nil): pointer; overload;
/// retrieve a content, from a supplied ID, into a TStream
// - if the ID is not correct, returns nil
// - if the ID is correct, returns a TStream instance, able to access to
// the associated content
// - in most cases, this TStream is just a wrapper around the memory mapped
// buffer in memory
// - the TStream must be consumed immediately, before any Pack or
// UpdateToFile method calls
// - the caller must Free the returned TStream instance
// - if the data is not already memory mapped (i.e. for files >= 2 GB)
// a custom TSynMemoryStreamMapped is used to access the data from disk
function GetAsStream(const aID: RawUTF8): TStream; overload;
/// fast retrieval of all IDs
// - this overridden method handle ioFaster order, i.e; the fHeaderID[] content
// - returns the number of IDs stored in the integer array
function GetAllIDs(var IDs: TIntegerDynArray;
Order: TSynBigTableIterationOrder=ioPhysical): integer; override;
/// delete an entry from its numerical ID
function Delete(aID: integer; PhysicalIndex: PInteger=nil): boolean; overload; override;
/// delete an entry from its string ID
// - return true if the record was successfully deleted
function Delete(const aID: RawUTF8): boolean; reintroduce; overload;
/// update a record content in the database
// - return true if the record was successfully updated
function Update(const aData: RawByteString; const aID: RawUTF8): boolean; reintroduce; overload;
/// retrieve a numerical ID from a UTF-8 encoded string ID
// - return 0 if this string ID was not found
function StringToID(const aID: RawUTF8): integer;
/// retrieve the UTF-8 encoded string ID of a given numerical ID
// - return '' if this ID was not found
function IDToString(aID: integer): RawUTF8;
/// read-only access to a string ID, from its index
// - index is from StringID[0] to StringID[Count-1]
// - string IDs are alphabetically sorted
// - return '' in case of out of range index
property StringID[Index: integer]: RawUTF8 read GetStringID;
end;
TSynBigTableTableClass = class of TSynBigTableTable;
/// an abstract class, associating a TSynTable to a Big Table
// - use optimized TSynTable logic for handling field values, using
// our SBF compact binary format (similar to BSON or Protocol Buffers)
TSynBigTableTable = class(TSynBigTable)
protected
fTableName: RawUTF8;
fTable: TSynTable;
/// used by Search() method below
function IterateSearch(Sender: TObject; Opaque: pointer; ID, Index: integer;
Data: pointer; DataLen: integer): boolean;
/// false e.g. if a tftUnique constraint failed
// - RecordIndex=-1 in case of adding, or the physical index of the updated record
function CheckConstraints(const aRecordData: RawByteString; RecordIndex: integer): boolean;
{$ifdef HASINLINE}inline;{$endif}
/// internal version used by Search() method
procedure SearchIterating(aCallBack: TSynBigTableIterateEvent;
Order: TSynBigTableIterationOrder; Opaque: pointer); virtual; abstract;
public
/// initialize the database engine with a supplied filename
// - you can specify an internal Table Name, similar to SQL table name
// - you should better call either TSynBigTableMetaData or TSynBigTableRecord
// reintroduced constructor, which will set GetRecordData parameter as expected
constructor Create(const aFileName: TFileName; const aTableName: RawUTF8;
GetRecordData: TSynTableGetRecordData; FileOpenMode: Cardinal = 0); reintroduce;
/// finalize memory, and save all content
destructor Destroy; override;
/// add a field description to the table
// - just a wrapper to the Table.AddField method
// - warning: caller must call the AddFieldUpdate method when all
// AddField() methods have been called, in order to eventually process
// all already existing data to the resulting new field order
// - physical order does not necessary follow the AddField() call order:
// for better performance, it will try to store fixed-sized record first,
// multiple of 4 bytes first (access is faster if dat is 4 byte aligned),
// then variable-length after fixed-sized fields; in all case, a field
// indexed will be put first
// - if tfoUnique is set in aOptions and there is already some data, this
// method will raise an exception: it's not possible to a have multiple
// void data unique, so it will always fail the constraint
function AddField(const aName: RawUTF8; aType: TSynTableFieldType;
aOptions: TSynTableFieldOptions=[]): boolean;
/// this method must be called after calls to AddField/Table.AddField
// methods
// - this will launch the recreation of the database file content, if some
// field were effectively added (to map the new field layout): in this case
// some default void value is set for all newly added fields
// - for TSynBigTableRecord, this method may recreate the field order then
// reload all field instances: you must retrieve all TSynTableFieldProperties
// instances after this method call via proper
// ! aField := Table.Table['FieldName'];
procedure AddFieldUpdate; virtual; abstract;
/// search for a matching value in a given field
// - add the matching IDs in ResultID[] (in sorted order, with no duplicate),
// and update the number matching of elements in ResultIDCount (for performance
// reasons, the ResultID[] array remains filled with 0 until
// ResultID[ResultIDCount-1] itemk)
// - will use any existing index, or will iterate through all data (slower)
// if the ForceIterate parameter is either ioPhysical or ioID
// - the Limit parameter is similar to the SQL LIMIT clause: if greater than 0,
// an upper bound on the number of rows returned is placed (e.g. set Limit=1
// to only retrieve the first match)
function Search(Field: TSynTableFieldProperties; const WhereValue: TSBFString;
var ResultID: TIntegerDynArray; var ResultIDCount: integer; Limit: Integer=0;
ForceIterate: TSynBigTableIterationOrder=ioNone): boolean; overload;
{$ifndef LVCL}
/// search for a matching value in a given field
// - add the matching IDs in ResultID[] (in sorted order, with no duplicate)
// - will use any existing index, or will iterate through all data (slower)
// if the ForceIterate parameter is either ioPhysical or ioID
// - the Limit parameter is similar to the SQL LIMIT clause: if greater than 0,
// an upper bound on the number of rows returned is placed (e.g. set Limit=1
// to only retrieve the first match)
function Search(Field: TSynTableFieldProperties; const WhereValue: variant;
var ResultID: TIntegerDynArray; var ResultIDCount: integer; Limit: Integer=0;
ForceIterate: TSynBigTableIterationOrder=ioNone): boolean; overload;
{$ifdef HASINLINE}inline;{$endif}
{$endif}
/// clear the whole table content and indexs
// - also delete the field layout
procedure Clear; override;
/// the associated field description
property Table: TSynTable read fTable;
/// the internal Table Name
property TableName: RawUTF8 read fTableName;
public
{$ifndef LVCL}
/// retrieve a void TSynTableVariantType variant instance
// - similar to a call to Table.Data call
function VariantVoid: Variant;
/// retrieve a TSynTableVariantType variant to access a record properties
function VariantGet(aID: integer): Variant; virtual; abstract;
{$endif}
/// retrieve a record as a TSynTableData to access its properties
// - using TSynTableData is faster than a TSynTableVariantType variant
function RecordGet(aID: integer): TSynTableData; overload;
{$ifdef HASINLINE}inline;{$endif}
/// retrieve a record as a TSynTableData to access its properties
// - using TSynTableData is faster than a TSynTableVariantType variant
// - this overloaded function doesn't use a function return, therefore
// will avoid a Record copy content (faster)
procedure RecordGet(aID: integer; var result: TSynTableData); overload; virtual; abstract;
/// update a Record from a given TSynTableData content
// - using TSynTableData is faster than a TSynTableVariantType variant
// - aRecord.ID is used to identify the record for calling raw Update()
// - returns TRUE on success, FALSE on error (e.g. tftUnique constraint failure)
// - for TSynBigTableMetaData, only update the metadata content, not the
// main record content
function RecordUpdate(const aDataRecord: TSynTableData): boolean; virtual; abstract;
end;
/// a class to store huge data (like files content), with metadata fields
// associated with every record
// - this class will store the fields in memory, then uses TSynBigTable records
// to store some huge data blocks (e.g. file content), whereas TSynBigTableRecord
// will store the fields in the records: TSynBigTableRecord is prefered for
// huge number of records, and TSynBigTableMetaData is designed for less number
// of records, but will natively handle associated "blob-like" data. For instance,
// TSynBigTableRecord would be the right class to implement a logging table,
// whereas TSynBigTableMetaData would be ideal for storing pictures.
// - use optimized TSynTable logic for handling metadata field values, using
// our SBF compact binary format (similar to BSON or Protocol Buffers)
// - you can access to any metadata fields by using a custom
// TSynTableVariantType variant type, allowing late-binding in the code
// (this method is slower than direct access to the data due to the Variant
// overhead, but is perhaps more convenient)
TSynBigTableMetaData = class(TSynBigTableTable)
protected
fMetaDataCount: Integer;
fMetaDataRecords: TRawByteStringDynArray;
fMetaDataID: TIntegerDynArray;
/// retrieve pointer to the metadata, SBF-encoded
function GetMetaData(aPhysicalIndex: integer; var aTempData: RawByteString): pointer;
/// faster method using function[]
function GetID(Index: integer): integer; override;
/// retrieve an ID from a supplied index
// - can handle aliases IDs (after Update() method call), i.e. return the
// original ID, from the index of the updated content
function IndexToID(aIndex: Integer; handleAliases: boolean=true): integer; override;
/// faster method returning fHeaderCount
function GetCount: integer; override;
/// overridden method which handle field description loading and writing
function CustomHeader(Action: TSynBigTableCustomHeader;
WriteBuffer: TFileBufferWriter): integer; override;
class function InternalMagic: integer; override;
/// internal version used by Search() method
// - only handle internal order by now (i.e. ioID)
procedure SearchIterating(aCallBack: TSynBigTableIterateEvent;
Order: TSynBigTableIterationOrder; Opaque: pointer); override;
public
/// initialize the database engine with a supplied filename
// - you can specify an internal Table Name, similar to SQL table name
constructor Create(const aFileName: TFileName; const aTableName: RawUTF8;
FileOpenMode: Cardinal = 0); reintroduce;
/// this method must be called after calls to AddField/Table.AddField
// methods
// - this will launch the recreation of the database file content, if some
// field were effectively added (to map the new field layout): in this case
// some default void value is set for all newly added fields
// - for TSynBigTableMeta, this method may recreate the field order, but
// won't change the TSynTableFieldProperties instances
procedure AddFieldUpdate; override;
/// retrieve the metadata record of a given ID, encoded in our SBF format
// - it could be more convenient to use VariantGet() or even the faster
// RecordGet() methods
function GetMetaDataFromID(aID: integer): pointer;
/// overridden method to delete an entry from its numerical ID
// - this method will handle the metadata fields synchronization
function Delete(aID: integer; PhysicalIndex: PInteger=nil): boolean; override;
/// add a data item with its associated metadata record to the table
// - the metadata record uses our SBF enconding, and is mandatory
// - returns the unique ID created to identify this data
// - returns 0 on adding error (e.g. if a tftUnique constraint failed, or
// if the supplied aMetaData is void)
function Add(const aData: RawByteString; const aMetaData: TSBFString): integer; reintroduce; overload;
/// update a metadata record using our SBF enconding
// - returns TRUE on success, FALSE on error (e.g. tftUnique constraint failure)
// - this method will only update the meta data - the main record data must
// be updated with the inherited Update() method
function Update(aID: integer; const aMetaData: TSBFString): boolean; reintroduce; overload;
public
{$ifndef LVCL}
/// add a data item with its associated metadata record to the table
// - the metadata record is a TSynTableVariantType variant
// - returns the unique ID created to identify this data
// - returns 0 on adding error (e.g. if a tftUnique constraint failed)
function VariantAdd(const aData: RawByteString; const aMetaDataRecord: Variant): integer;
/// retrieve a TSynTableVariantType variant to access a record metadata
function VariantGet(aID: integer): Variant; override;
/// update a metadata record as TSynTableVariantType variant
// - aRecord.ID is used to identify the record for calling raw Update()
// - returns TRUE on success, FALSE on error (e.g. tftUnique constraint
// failure, or wrong variant type)
// - this method will only update the meta data - the main record data must
// be updated with the inherited Update() method
function VariantUpdate(const aMetaDataRecord: Variant): boolean;
{$endif}
/// add a record to the table, with associated meta data
// - using TSynTableData is faster than a TSynTableVariantType variant
// - return the unique ID created to identify this data
// - returns 0 on adding error (e.g. if a tftUnique constraint failed)
function RecordAdd(const aData: RawByteString;
const aMetaDataRecord: TSynTableData): integer;
/// retrieve a record as a TSynTableData to access its properties
// - using TSynTableData is faster than a TSynTableVariantType variant
// - this overloaded function doesn't use a function return, therefore
// will avoid a Record copy content (faster)
procedure RecordGet(aID: integer; var result: TSynTableData); overload; override;
/// update a Record from a given TSynTableData content
// - using TSynTableData is faster than a TSynTableVariantType variant
// - aRecord.ID is used to identify the record for calling raw Update()
// - returns TRUE on success, FALSE on error (e.g. tftUnique constraint failure)
// - this method will only update the meta data - the main record data must
// be updated with the inherited Update() method
function RecordUpdate(const aMetaDataRecord: TSynTableData): boolean; override;
end;
/// a class to store huge amount of data, with fields in every record
// - this class will store the fields in the TSynBigTable records, whereas
// TSynBigTableMetaData will store the fields in memory, and will uses records
// to store some huge data blocks (e.g. file content): TSynBigTableRecord is
// prefered for huge number of records, and TSynBigTableMetaData is designed
// for less records, but with associated "blob-like" data. For instance,
// TSynBigTableRecord would be the right class to implement a logging table,
// where TSynBigTableMetaData would be ideal for storing pictures.
// - use optimized TSynTable logic for handling field values, using
// our SBF compact binary format (similar to BSON or Protocol Buffers)
// - you can access to any record content fields by using a custom
// TSynTableVariantType variant type, allowing late-binding in the code
// (this method is slower than direct access to the data due to the Variant
// overhead, but is perhaps more convenient)
TSynBigTableRecord = class(TSynBigTableTable)
protected
/// overridden method which handle field description loading and writing
function CustomHeader(Action: TSynBigTableCustomHeader;
WriteBuffer: TFileBufferWriter): integer; override;
class function InternalMagic: integer; override;
/// version used by Search() method, calling the default GetIterating method
procedure SearchIterating(aCallBack: TSynBigTableIterateEvent;
Order: TSynBigTableIterationOrder; Opaque: pointer); override;
/// refresh all fields indexes
procedure RefreshIndexes(var NewIndexs: TIntegerDynArray);
public
/// initialize the database engine with a supplied filename
// - you can specify an internal Table Name, similar to SQL table name
constructor Create(const aFileName: TFileName; const aTableName: RawUTF8;
FileOpenMode: Cardinal = 0); reintroduce;
/// this method must be called after calls to AddField/Table.AddField
// methods
// - this will launch the recreation of the database file content, if some
// field were effectively added (to map the new field layout): in this case
// some default void value is set for all newly added fields
// - for TSynBigTableRecord, this method may recreate the field order then
// reload all field instances: you must retrieve all TSynTableFieldProperties
// instances after this method call via proper
// ! aField := Table.Table['FieldName'];
procedure AddFieldUpdate; override;
public
/// overridden method to add a record to the database
// - this method will handle the field indexes synchronization
// - returns 0 on adding error (e.g. if a tftUnique constraint failed)
function Add(const aData: RawByteString; ForcedID: integer=0;
PhysicalIndex: PInteger=nil; OldPhysicalIndex: integer=-1): integer; override;
/// overridden method to delete an entry from its numerical ID
// - this method will handle the field indexes synchronization
function Delete(aID: integer; PhysicalIndex: PInteger=nil): boolean; override;
/// overridden method to update a record content in the database
// - returns 0 on updating error (e.g. if a tftUnique constraint failed)
function Update(aID: Integer; const aData: RawByteString;
PhysicalIndexOldNew: PInt64=nil): integer; override;
public
{$ifndef LVCL}
/// add a record to the table
// - the record is a TSynTableVariantType variant
// - returns the unique ID created to identify this data
// - returns 0 on adding error (e.g. if a tftUnique constraint failed)
function VariantAdd(const aRecord: Variant): integer;
/// retrieve a TSynTableVariantType variant to access a record properties
function VariantGet(aID: integer): Variant; override;
/// update a TSynTableVariantType variant
// - aRecord.ID is used to identify the record for calling raw Update()
// - returns TRUE on success, FALSE on error (e.g. tftUnique constraint failure)
function VariantUpdate(const aRecord: Variant): boolean;
{$endif}
/// add a record to the table
// - using TSynTableData is faster than a TSynTableVariantType variant
// - return the unique ID created to identify this data
// - you can specify an expected ID to be used in aForceID parameter
// - returns 0 on adding error (e.g. if a tftUnique constraint failed)
function RecordAdd(const aRecord: TSynTableData; aForcedID: integer=0): integer;
/// retrieve a record as a TSynTableData to access its properties
// - using TSynTableData is faster than a TSynTableVariantType variant
// - this overloaded function doesn't use a function return, therefore
// will avoid a Record copy content (faster)
procedure RecordGet(aID: integer; var result: TSynTableData); overload; override;
/// update a Record from a given TSynTableData content
// - using TSynTableData is faster than a TSynTableVariantType variant
// - aRecord.ID is used to identify the record for calling raw Update()
// - returns TRUE on success, FALSE on error (e.g. tftUnique constraint failure)
function RecordUpdate(const aRecord: TSynTableData): boolean; override;
end;
/// unitary testing of the SynBigTable unit
TTestBigTable = class(TSynTestCase)
protected
FN: TFileName;
Updated: TIntegerDynArray;
UpdatedCount: integer;
Deleted: TIntegerDynArray;
class function CreateString(aID: integer; n: integer=0): RawByteString;
function TestString(aID: integer; const Data: RawByteString): boolean;
function TestStream(aID: integer; Data: TStream): boolean;
function Delete(var T: TSynBigTable; n: integer; Pack,withString: boolean): boolean;
function DoFieldTest(DoRecord: boolean; n: integer): boolean;
published
/// test TSynBigTable class
procedure _TSynBigTable;
/// test TSynBigTableString class
procedure _TSynBigTableString;
/// test TSynBigTableMetaData class
procedure _TSynBigTableMetaData;
/// test TSynBigTableRecord class
procedure _TSynBigTableRecord;
end;
{$ifndef FPC}
/// unitary test function of the TSynBigTable class
// - return TRUE if test was OK, FALSE on any error
function TestBigTable: boolean;
{$endif}
const
/// will flush the in-memory data to disk when reached 256 MB of data in RAM
BIGTABLE_AUTOFLUSH_SIZE = 1 shl 28;
implementation
{$ifndef FPC}
function TestBigTable: boolean;
procedure SetS(var s: RawUTF8; i: cardinal);
var p: array[0..3] of Word;
begin
p[2] := TwoDigitLookupW[(i div 100)mod 100];
p[3] := TwoDigitLookupW[i mod 100];
i := i div 10000;
p[0] := TwoDigitLookupW[i div 100];
p[1] := TwoDigitLookupW[i mod 100];
SetString(s,PAnsiChar(@p[0]),8);
end;
var
Updated: TIntegerDynArray;
UpdatedCount: integer;
function TestString(aID: integer; const Data: RawByteString): boolean;
var i: integer;
begin
result := false;
if FastFindIntegerSorted(pointer(Updated),UpdatedCount-1,aID)>=0 then
inc(aID,$01010101); // an updated ID has had its content refreshed
for i := 0 to (length(Data) shr 2)-1 do
if PIntegerArray(Data)^[i]<>aID then
exit;
result := true;
end;
function TestStream(aID: integer; Data: TStream): boolean;
var i: integer;
begin
result := false;
if not Data.InheritsFrom(TCustomMemoryStream) then
exit;
if FastFindIntegerSorted(pointer(Updated),UpdatedCount-1,aID)>=0 then
inc(aID,$01010101); // an updated ID has had its content refreshed
with TCustomMemoryStream(Data) do
for i := 0 to (Size shr 2)-1 do
if PIntegerArray(Memory)^[i]<>aID then
exit;
result := true;
Data.Free;
end;
var i,n,id: integer;
T: TSynBigTable;
TS: TSynBigTableString absolute T; // absolute T -> Delete() will work
Data, Data2: RawByteString;
FN: TFileName;
Deleted: TIntegerDynArray;
iStart,iStop,iFreq: Int64;
filen: array[0..49] of RawUTF8;
guid: TGUID;
procedure start(const Text: string);
begin
if iStart<>0 then begin
QueryPerformanceCounter(iStop);
iStart := ((iStop-iStart)*(1000*10)) div iFreq;
writeln(' ',iStart div 10,'.',iStart mod 10,' ms');
end else
writeln;
if Text='' then begin
iStart := 0;
exit;
end;
write(Text);
QueryPerformanceCounter(iStart);
end;
function Delete(Pack,withString: boolean): boolean;
var i,j,nu,id,tot: integer;
St: TStream;
tmp: TIntegerDynArray;
ok: boolean;
begin
result := false;
SetLength(Deleted,Random(100)+10);
fillchar(Deleted[0],length(Deleted)*4,0);
start('Deleting '+IntToString(length(Deleted))+' elements');
for i := 0 to high(Deleted) do
repeat
repeat
id := Random(n)+1;
until (T.IDToIndex(id)>=0) and
(IntegerScanIndex(pointer(Deleted),length(Deleted),id)<0); // no dup
Deleted[i] := id;
ok := T.Delete(id);
until ok;
for i := 0 to high(Deleted) do
if FastFindIntegerSorted(pointer(T.fDeleted),T.fDeletedCount-1,Deleted[i])<0 then
exit;
start('Iteration test');
tot := 0;
T.GetIterating(T.TestIterateEvent,ioPhysical,@tot);
if tot<>T.Count then
exit;
if Pack then begin
start('Packing');
T.Pack; // delete data from disk
end else begin
start('Close');
T.Free; // verify after read than fDelete[] are saved
start('Open');
if withString then
TS := TSynBigTableString.Create(FN) else
T := TSynBigTable.Create(FN);
end;
start('Verify');
for i := 0 to high(Deleted) do
if T.Get(Deleted[i],Data) then
exit;
if Pack then begin
for i := 1 to n do
if IntegerScanIndex(pointer(Deleted),length(Deleted),i)<0 then
if not T.Get(i,Data) or not TestString(i,Data) then
exit else
if withString then
if not TS.Get(Int32ToUTF8(i),Data) or not TestString(i,Data) then
exit;
end else
for i := 1 to n do
if T.Get(i,Data) and not TestString(i,Data) then
exit else
if withString then
if TS.Get(Int32ToUTF8(i),Data) and not TestString(i,Data) then
exit;
nu := Random(100)+10;
start('Updating '+IntToString(nu)+' elements');
for i := 0 to nu-1 do
repeat
repeat
id := Random(n)+1;
until (T.IDToIndex(id)>=0) and
(FastFindIntegerSorted(pointer(Updated),UpdatedCount-1,id)<0); // no dup
AddSortedInteger(Updated,UpdatedCount,id);
T.Get(id,Data);
UniqueString(AnsiString(Data));
for j := 0 to (length(Data) shr 2)-1 do
inc(PIntegerArray(Data)^[j],$01010101);
if not TestString(id,Data) then
exit;
// if withString then
// ok := TS.Update(Data,TS.IDToString(id)) else
ok := T.Update(id,Data)<>0;
if ok then
if not T.Get(id,Data2) or (Data<>Data2) then
exit;
until ok;
start('Verify');
for i := 1 to n do
if T.Get(i,Data) and not TestString(i,Data) then
exit;
start('AsStream');
for i := 1 to n do begin
St := T.GetAsStream(i);
if (St<>nil) and not TestStream(i,St) then
exit;
end;
start('Iteration test ID order');
tot := 0;
T.GetIterating(T.TestIterateEvent,ioID,@tot);
if tot<>T.Count then
exit;
start('Iteration test physical order');
tot := 0;
T.GetIterating(T.TestIterateEvent,ioPhysical,@tot);
if tot<>T.Count then
exit;
start('Iteration speed');
T.GetIterating(T.TestIterateEventSpeed);
start('ID[] speed');
for i := 0 to T.Count-1 do
if T.NumericalID[i]=0 then
exit;
start('GetAllIDs physical order');
if T.GetAllIDs(tmp,ioPhysical)<>T.Count then