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update-5etools-images.js
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update-5etools-images.js
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/*
* Update 5eTools Images
*
* Script performs selectable updates of image urls in world actors, world items, and scene tokens
* Only Foundry 0.8.x is supported
*
* Authored by Surge#5715
* Incorporated item support, flexible update urls, bug fixes, and numerous refactoring ideas from adorablecoin#5262
* New UI based on GeekDad's Compendium to Table Script
*/
const MACRO = "Update 5eTools Images"
const VERSION = "0.7.1";
function getScenes() {
let scenes = [];
let keys = game.scenes.keys();
let done = false;
while (!done) {
let key = keys.next();
done = key.done;
if (!done) {
let scene = game.scenes.get(key.value);
scenes.push({ key: key.value, name: scene.name });
}
}
return scenes;
}
async function doActors(replaceUrl, newUrl, logging) {
let updates = [];
for (const a of game.actors) {
let data = {}
if (a.data?.img?.startsWith(replaceUrl)) {
const actorImg = a.data.img.replace(replaceUrl, newUrl);
data.img = actorImg;
if (logging) console.log("Actor image: " + actorImg);
}
if (a.data.token?.img?.startsWith(replaceUrl)) {
const tokenImg = a.data.token.img.replace(replaceUrl, newUrl);
data["token.img"] = tokenImg;
if (logging) console.log("Actor prototype token: " + tokenImg);
}
if (Object.keys(data).length != 0) {
data["_id"] = a.data.document.data._id;
updates.push(data);
}
}
await Actor.updateDocuments(updates);
}
async function doItems(replaceUrl, newUrl, logging) {
let updates = [];
for (const i of game.items) {
if (i.data?.img?.startsWith(replaceUrl)) {
const img = i.data.img.replace(replaceUrl, newUrl);
updates.push({"_id": i.data.document.data._id, "img": img});
if (logging) console.log("Item image: " + img);
}
}
await Item.updateDocuments(updates);
}
async function doJournals(replaceUrl, newUrl, logging) {
let updates = [];
for (const j of game.journal) {
let data = {};
if (j.data?.img?.startsWith(replaceUrl)) {
data.img = j.data.img.replace(replaceUrl, newUrl);
if (logging) console.log("Journal image: " + img);
}
if (j.data?.content?.search(replaceUrl)) {
data.content = j.data.content.replaceAll(replaceUrl, newUrl);
if (logging) console.log("Journal content: " + j.name);
}
if (Object.keys(data).length != 0) {
data["_id"] = j.data.document.data._id;
updates.push(data)
}
}
await JournalEntry.updateDocuments(updates);
}
async function doScenes(updateScenes, replaceUrl, newUrl, logging) {
for (const sceneKey of updateScenes) {
const scene = game.scenes.get(sceneKey);
if (scene.data?.img?.startsWith(replaceUrl)) {
const sceneImg = scene.data.img.replace(replaceUrl, newUrl);
await scene.update({img: sceneImg});
if (logging) console.log("Scene background image: " + sceneImg);
}
let updates = [];
for (const td of scene.tokens) {
let data = {}
if (td.data?.img?.startsWith(replaceUrl)) {
const tokenImg = td.data.img.replace(replaceUrl, newUrl);
data.img = tokenImg;
if (logging) console.log("Scene token image: " + tokenImg);
}
if (!td.data.actorLink) {
if (td.data.actorData?.img?.startsWith(replaceUrl)) {
const actorImg = td.data.actorData.img.replace(replaceUrl, newUrl);
data["actorData.img"] = actorImg;
if (logging) console.log("Scene token unlinked actor image: " + actorImg);
}
}
if (Object.keys(data).length != 0) {
data["_id"] = td.data._id;
updates.push(data)
}
}
await TokenDocument.updateDocuments(updates, {parent: scene});
}
}
async function doUpdate(updateActors, updateItems, updateJournals, updateScenes, replaceUrl, newUrl, logging) {
if(replaceUrl.endsWith('/') == false) { console.log("appending replaceUrl with '/' for safety"); replaceUrl += '/'; }
if(newUrl.endsWith('/') == false) { console.log("appending newUrl with '/' for safety"); newUrl += '/'; }
if(replaceUrl == newUrl) { console.log('urls specified are the same; updating skipped'); return; }
console.log(MACRO + ': started');
const t0 = performance.now();
if (updateActors) await doActors(replaceUrl, newUrl, logging);
if (updateItems) await doItems(replaceUrl, newUrl, logging);
if (updateJournals) await doJournals(replaceUrl, newUrl, logging);
if (updateScenes) await doScenes(updateScenes, replaceUrl, newUrl, logging);
const t1 = performance.now();
console.log(MACRO +': finished in ' + (t1-t0) + ' ms');
}
if (!game.data.version.startsWith("0.8.")) {
ui.notifications.error(MACRO + " only supports Foundry VTT 0.8.x");
return;
}
let content = `<script>
function toggleField(hideObj,showObj){
hideObj.disabled=true;
hideObj.style.display='none';
showObj.disabled=false;
showObj.style.display='inline';
showObj.focus();
}
</script>
<form><div style="display: inline-block; width: 100%; margin-bottom: 10px">
<label for="logging">Enable logging</label>
<input type="checkbox" id="logging" name="logging" checked><br/>
<hr>
<p>The default settings will convert 5e.tools image URLs to use the temporary mirror.</p>
<p>Set <em>New URL or local path</em> to <strong>modules/plutonium/</strong> to convert to local data images.</p>
<label for="replaceUrl">Current URL or local path</label>
<select name="replaceUrl" id="replaceUrl" onchange="if(this.options[this.selectedIndex].value=='customUrl'){toggleField(this,this.nextSibling); this.selectedIndex=this.options.length-1;}">
<option>https://5e.tools/</option>
<option>https://5etools-mirror-1.github.io/</option>
<option>modules/plutonium/</option>
<option value="customUrl">[type a custom URL]</option>
</select><input name="replaceUrl" style="display:none;" disabled="disabled" onblur="if(this.value==''){toggleField(this,this.previousSibling);}"><br/>
<label for="newUrl">New URL or local path</label>
<select name="newUrl" id="newUrl" onchange="if(this.options[this.selectedIndex].value=='customUrl'){toggleField(this,this.nextSibling); this.selectedIndex=this.options.length-1;}">
<option>https://5etools-mirror-1.github.io/</option>
<option>https://5e.tools/</option>
<option>modules/plutonium/</option>
<option value="customUrl">[type a custom URL]</option>
</select><input name="newUrl" style="display:none;" disabled="disabled" onblur="if(this.value==''){toggleField(this,this.previousSibling);}">
<hr>
<label for="updateActors">Update world actor images</label>
<input type="checkbox" id="updateActors" name="updateActors" checked><br/>
<label for="updateItems">Update world item images</label>
<input type="checkbox" id="updateItems" name="updateItems" checked><br/>
<label for="updateJournals">Update world journal images</label>
<input type="checkbox" id="updateJournals" name="updateJournals" checked><br/>`
content += `</select><br/><label for="updateScenes" style="vertical-align: top; margin-right: 10px;">Update scenes:</label><br />
<select name="updateScenes" id="updateScenes" multiple>`
getScenes().forEach(scene => {
content += `<option value='${scene.key}' selected>${scene.name}</option>`;
});
content += `</select><br>
</div><br /></form>`
new Dialog({
title: `${MACRO} v${VERSION}`,
content: content,
buttons: {
update: {
icon: "<i class='fas fa-check'></i>",
label: "Update",
callback: (html) => {
let logging = html.find("input[name='logging']:checked").val();
let updateActors = html.find("input[name='updateActors']:checked").val();
let updateItems = html.find("input[name='updateItems']:checked").val();
let updateJournals = html.find("input[name='updateJournals']:checked").val();
let updateScenes = html.find("select[name='updateScenes']").val();
let replaceUrl = html.find("select[name='replaceUrl']").val();
if (replaceUrl === "customUrl")
replaceUrl = html.find("input[name='replaceUrl']").val();
let newUrl = html.find("select[name='newUrl']").val();
if (newUrl === "customUrl")
newUrl = html.find("input[name='newUrl']").val();
doUpdate(updateActors, updateItems, updateJournals, updateScenes, replaceUrl, newUrl, logging);
}
},
cancel: {
icon: "<i class='fas fa-times'></i>",
label: 'Cancel'
}
},
default: "yes"
}).render(true);