Last Updated:8 May, 2015
Welcome to Egret Engine !
Special Thanks to:
- Joy of Fish Information Technology Co.,Ltd.
- Nanjing Nibaguai Networking Technology Co.,Ltd.
- Beijing Smallapple Networking Technology Co.,Ltd.
- MiTalk Team, XiaoMi Tech.
- Wish Start (Beijing)Technology Co.,Ltd.
- Front-end team, games business department, Huanju Time Inc.
- Beijing Duo Fang Lajiao Networking Technology Co.,Ltd.
- Kaiteng Workshop,Kaixin Networking Technology Co.,Ltd.
Egret 1.7.1 Community Experienced Version is the 1st CE version after Egret Engine 1.7 official release.In this version, we've mainly focused on bug fix. Note: Community Trial Version includes all the features in the latest final version and some up-to-date fixes and updates.
- Fix the bug that RenderTexture cannot draw in some browsers
- Adding texture release function, Textures can be released by RES.destroyRes
- Solved frame rate decrease resulted from too much IOS texture
- Adjusts the directory structure
- Reduced text module's usage of memory
- Optimized game downloading and unzipping
- Optimized texture memory management
- Fixed the bug of multiple memory leaks
- Fixed a thread lock bug
- Downloading failure on some types of devices
- RenderTexture cannot be created on some types of devices.
- Android Graphics API currently only supports simple line-drawing actions.
- Android TextField API does not support bold and italic font.
- iOS Support now only supports iOS7+ versions.