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Stella 6.7 not allowing Debug input keys to none #994
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This is currently intentional behavior for all mappings. I have to think about it. |
Some emulators lack autofire so AntiMicroX is an good solution. |
This only happens if the default key is not used by a different event. So you can erase debug events and map them to your controller. Then they are not mapped back to their default events. |
@Augusto7743 Does that fix your problem? Can we close this issue? |
I have configured the debug keys to others keys. No conflict with antimicrox. |
Which keys are returning to default? Any you map to L2/R2 or only some? |
any key map to any analog buttons |
Hello.
Thanks for reading my topic.
In Input Settings \ Event Mappings \ Debug keys if selecting erase so to none keys that action will be used in Stella current startup, but when closing not is saved and value return to default keys.
Thus not allow debug keys to none. Only allow remapping to another key.
I use AntimicroX with an PS4 DS4 for games not having an internal autofire feature and combo buttons.
In Stella when pressing some controller buttons is done debug keys actions so need remapping to none.
Have an nice week.
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