You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
It would be nice to have a way of simply uploading a typed array without having to rely on DOM images or depend on ndarray just to do so.
EDIT: hmm, since gl-texture2d already relies on ndarray I guess this approach wouldn't make any difference in bundle size. Not such a huge deal, but I'm sure others will come looking for this feature
The text was updated successfully, but these errors were encountered:
We could maybe have something which accepts a vanilla array-of-arrays type thing. For other arrays like flattened 1D buffers, ndarray just makes more sense as you would need to specify size/stride/offset info anyway.
It would be nice to have a way of simply uploading a typed array without having to rely on DOM images or depend on ndarray just to do so.
EDIT: hmm, since gl-texture2d already relies on ndarray I guess this approach wouldn't make any difference in bundle size. Not such a huge deal, but I'm sure others will come looking for this feature
The text was updated successfully, but these errors were encountered: