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Add a couple of hints for non-obvious things which change between script iterations
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docs/competition/virtual-competitions/competition-session-checklist.md

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@@ -19,6 +19,8 @@ This checklist enumerates the tasks that need to be completed to run a virtual c
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- Check for any new dropouts and update the compstate as necessary
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- Check that the `@commentators` group in Slack points at the right people
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- Presenters prepare a scripted introduction to the session
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- Check which sponsors to include
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- Check what upcoming events to call out afterwards
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- Revise the rules for the new module
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- Update the simulator for the new module in the private repo
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- Draft a post-event website article with details of the new module (any game sensitive content to be reviewed via Google Drive)

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