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Become a sponsor to Thomas Debesse

Project head of the Unvanquished game and Daemon game engine, maintainer of the NetRadiant and Q3map2 3D game level authoring suite, maintainer of the XQF game server browser, and author of Urcheon, a game artistic asset builder and packaging suite. I'm also a writer at LinuxFr.org.

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Featured work

  1. Unvanquished/Unvanquished

    An FPS/RTS hybrid game powered by the Daemon engine (a combination of ioq3 and XreaL)

    C++ 993
  2. DaemonEngine/Daemon

    The Dæmon game engine. With some bits of ioq3 and XreaL.

    C++ 306
  3. DaemonEngine/Urcheon

    An asset builder and package manager for Dæmon based games

    Python 12
  4. InterstellarOasis/InterstellarOasis

    The peaceful place where my lovely granger grows exotic maps for Unvanquished

    Makefile 2

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