I'm not planning on being a stickler for how one should contribute to this. I still have a lot to learn, not just about AR but OpenGL and C++ as well(My day job is sadly spent in web-land and not the fun kind of web haha).
Basically as the readme says - if things don't break, I'll probably accept it. That being said just so things don't get out of hand :
-
no huge deviations from how the code is currently structured. For example, don't pack all the new functionality you wanna add into the
ARProcessor
class. Instead, seperate it outside into it's own class so whatever new functionality you want to add can also be used on it's own. -
remember to file PRs against the
develop
branch, master is intended for solid and well-tested(well, relatively well tested haha) code.
That's really it for now, this'll get updated as things change.