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polling supports other modes of polling (oneshot mode and level triggered mode) and is also unsafe to use as it enforced I/O safety.
Generally mio is intended to be used standalone while polling is intended to be used as a lower level brick in a higher level API (such as async-io or calloop).
@notgull how do you compare polling with mio? I suppose this is a common tech decision topic ..
From my understanding, their supported features and API style are similar, while
Previously, polling define a plain-old Event struct but it's now almost the same wit mio's.
Anything else?
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